Age | Commit message (Expand) | Author |
2016-07-12 | Added block caret to TextEdit | Paulb23 |
2016-07-11 | Added completion font colors | Paulb23 |
2016-07-11 | Added completion scroll color | Paulb23 |
2016-07-07 | Removed unused variables (second pass) + dead code | Rémi Verschelde |
2016-07-03 | fix to the fix, and removed some conflicting shorcuts | Juan Linietsky |
2016-06-21 | Added code completion existing color setting | Paulb23 |
2016-06-21 | Added code completion selected color setting | Paulb23 |
2016-06-21 | Added code completion background color setting | Paulb23 |
2016-06-20 | Remove unused connection. ShaderEditor should'nt handle ShaderGraphs. | MarianoGNU |
2016-06-13 | Added shader editor shortcuts | Paulb23 |
2016-06-09 | add line spacing option to script and shader editor (#5105) | volzhs |
2016-05-29 | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | Ignacio Etcheverry |
2016-05-25 | Added settings to change marked and breakpoint color | Paulb23 |
2016-05-21 | i18n: Second pass at proofreading | Rémi Verschelde |
2016-05-09 | Added caret blink in text editor | Paulb23 |
2016-05-03 | Modified editor strings to be translatable in the future | Juan Linietsky |
2016-04-29 | Shader editor now uses text editor settings | Paulb23 |
2016-04-29 | Fixed shader editor syntax coloring | Paulb23 |
2016-03-09 | remove trailing whitespace | Hubert Jarosz |
2016-02-27 | First attempt at making a more useful EditorPlugin API. Still undocumented, b... | Juan Linietsky |
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-12-31 | -Fixed focus for shader editor when switching tab, closes #2551 | Juan Linietsky |
2015-12-06 | Fix shader editor focus when switching tabs | Franklin Sobrinho |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-21 | fixed world vertex issues in canvas item shader | Juan Linietsky |
2015-01-15 | Add current_line_color ediotr setting for script and shader editor | marynate |
2015-01-11 | 2D shader progress | reduz |
2014-12-17 | -added brace matching to go with the new code completion | Juan Linietsky |
2014-12-07 | Batch of Bugfixes | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-08-14 | Little Bits | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-04-10 | -Fixed a few bugs in Viewport | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |