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path: root/tools/editor/plugins/script_editor_plugin.h
AgeCommit message (Expand)Author
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-10Merge pull request #6137 from supaiku-o/masterJuan Linietsky
2016-08-25More visual script workJuan Linietsky
2016-08-23Making bits of docs appear in different dialogues is made easier with EditorH...Juan Linietsky
2016-08-13Added CLOSE_ALL files option to script editorsupaiku
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-19Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde
2016-07-18Script Editor: adding close all docs menu optionSiyuan Gao
2016-07-18Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb23
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky
2016-06-26Shortcuts for script switching in script ModeDaniel J. Ramirez
2016-06-19Make sure that scripts are reloaded if needed when they enter editing, fixes ...Juan Linietsky
2016-06-12ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry
2016-06-08-Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky
2016-06-03Cleaned up remote menuJuan Linietsky
2016-05-29Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...Rémi Verschelde
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-27Added, goto next and previous breakpoint and remove all, issue 1690Paulb23
2016-05-23Added color themes to the text editorPaulb23
2016-04-23Trim trailing white space on save, issue 4383Paulb23
2016-02-02-only save scripts if changed, takes less time to run projects and does not c...Juan Linietsky
2016-01-17-Massive editor dialog cleanupJuan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-12-added option to keep debugger open, fixes #3031Juan Linietsky
2015-12-09-ability to change scripts in external editor and still have properties reloa...Juan Linietsky
2015-11-17-Merged Script and Help tabsJuan Linietsky
2015-08-09Add create new script button to script editor menuMaximillian
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-06-26improved get_node(), connect(), etc code completion.Juan Linietsky
2015-06-24added a tiny bit more space to docks and script tabJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-05-04Proper support for code editor autosaving (disabled by default)Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
2014-12-07apply patch #882 from dcubixDana Olson
2014-11-12Editor goodies updateDiego Lopes
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-05-06Implement Shift+F1 as contextual help hotkey for script editor; There'smarynate
2014-05-06Start working on script editor helpmarynate
2014-02-20-run script in editorJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky