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path: root/tools/editor/plugins/script_editor_plugin.cpp
AgeCommit message (Expand)Author
2016-10-02Fix "Save All" option in Script editor.Andreas Haas
2016-09-15Fix highlight current script when script temputure is disabledPaulb23
2016-09-12Merge pull request #6465 from Paulb23/script_highlight_color_updateRémi Verschelde
2016-09-12Update current script color on changePaulb23
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11Changed default assignment of shorcut for alt-left/right to history next/prev...Juan Linietsky
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-09-10Merge pull request #6137 from supaiku-o/masterJuan Linietsky
2016-09-07Added setting to change current script background color, issue 5450Paulb23
2016-08-25More visual script workJuan Linietsky
2016-08-13Added CLOSE_ALL files option to script editorsupaiku
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-29Explicitly initialize 'pending_auto_reload' to false.Saracen
2016-07-19Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-optionRémi Verschelde
2016-07-18Always soft reload editor plugins. Closes #5273Juan Linietsky
2016-07-18Script Editor: adding close all docs menu optionSiyuan Gao
2016-07-18Fix ScriptEditor don't saving the layout when opening a help pageFranklin Sobrinho
2016-07-18Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712Rémi Verschelde
2016-07-15Fixed breakpoint gutter toggle not updating when game is running, issue 5712Paulb23
2016-07-12Added block caret to TextEditPaulb23
2016-07-11Added completion font colorsPaulb23
2016-07-11Added completion scroll colorPaulb23
2016-07-09Finally fixes the infamous bug #4444, hoping to never see you again.Juan Linietsky
2016-07-07remove warnings if a script is missing and can't be openedJuan Linietsky
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky
2016-06-26Shortcuts for script switching in script ModeDaniel J. Ramirez
2016-06-22Fixed save as not working with scriptsPaulb23
2016-06-21Added code completion existing color settingPaulb23
2016-06-21Added code completion selected color settingPaulb23
2016-06-21Added code completion background color settingPaulb23
2016-06-20Changed save all scripts shortcut to avoid collision, fixes #4278Juan Linietsky
2016-06-19Make sure that scripts are reloaded if needed when they enter editing, fixes ...Juan Linietsky
2016-06-18Removed lots of printsDaniel J. Ramirez
2016-06-15Merge pull request #5163 from Paulb23/script_editor_shortcutsRémi Verschelde
2016-06-13Merge pull request #5165 from neikeq/pr-issue-5116Juan Linietsky
2016-06-13Added script editor shortcutsPaulb23
2016-06-13Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...Juan Linietsky
2016-06-11apply built-in scripts when running the game, closes #4987Juan Linietsky
2016-06-12ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry
2016-06-09add line spacing option to script and shader editor (#5105)volzhs
2016-06-08-Ability to reload (and soft reload) tool scripts. Please test!Juan Linietsky
2016-06-07Improved breakpoint marker position, and scales with font sizePaulb23
2016-06-03Cleaned up remote menuJuan Linietsky
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
2016-05-29Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...Rémi Verschelde
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-27Added, goto next and previous breakpoint and remove all, issue 1690Paulb23