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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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script_editor_plugin.cpp
Age
Commit message (
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Author
2016-10-31
Fix p_index out of size error when closing script
volzhs
2016-10-31
Fix 2 search menus are shown
volzhs
2016-10-22
Prevent unwanted script editor input on game crash
Henrique Lacreta Alves
2016-10-02
Fix "Save All" option in Script editor.
Andreas Haas
2016-09-15
Fix highlight current script when script temputure is disabled
Paulb23
2016-09-12
Merge pull request #6465 from Paulb23/script_highlight_color_update
Rémi Verschelde
2016-09-12
Update current script color on change
Paulb23
2016-09-12
Do ctrl-click on any code identifier to go to definiton or help page.
Juan Linietsky
2016-09-11
Changed default assignment of shorcut for alt-left/right to history next/prev...
Juan Linietsky
2016-09-11
-Cleaned up find/replace bar for replace (made selection only default if sele...
Juan Linietsky
2016-09-10
Merge pull request #6137 from supaiku-o/master
Juan Linietsky
2016-09-07
Added setting to change current script background color, issue 5450
Paulb23
2016-08-25
More visual script work
Juan Linietsky
2016-08-13
Added CLOSE_ALL files option to script editor
supaiku
2016-08-06
Likely with bugs and with some features are missing, as well as profiler supp...
Juan Linietsky
2016-08-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-07-29
Explicitly initialize 'pending_auto_reload' to false.
Saracen
2016-07-19
Merge pull request #5760 from r1cebank/issue-5636__add-close-docs-option
Rémi Verschelde
2016-07-18
Always soft reload editor plugins. Closes #5273
Juan Linietsky
2016-07-18
Script Editor: adding close all docs menu option
Siyuan Gao
2016-07-18
Fix ScriptEditor don't saving the layout when opening a help page
Franklin Sobrinho
2016-07-18
Merge pull request #5723 from Paulb23/toggle_breakpoint_gutter_issue_5712
Rémi Verschelde
2016-07-15
Fixed breakpoint gutter toggle not updating when game is running, issue 5712
Paulb23
2016-07-12
Added block caret to TextEdit
Paulb23
2016-07-11
Added completion font colors
Paulb23
2016-07-11
Added completion scroll color
Paulb23
2016-07-09
Finally fixes the infamous bug #4444, hoping to never see you again.
Juan Linietsky
2016-07-07
remove warnings if a script is missing and can't be opened
Juan Linietsky
2016-07-06
Only allow built-in scripts to be edited when the scene they belong to is loa...
Juan Linietsky
2016-06-26
Shortcuts for script switching in script Mode
Daniel J. Ramirez
2016-06-22
Fixed save as not working with scripts
Paulb23
2016-06-21
Added code completion existing color setting
Paulb23
2016-06-21
Added code completion selected color setting
Paulb23
2016-06-21
Added code completion background color setting
Paulb23
2016-06-20
Changed save all scripts shortcut to avoid collision, fixes #4278
Juan Linietsky
2016-06-19
Make sure that scripts are reloaded if needed when they enter editing, fixes ...
Juan Linietsky
2016-06-18
Removed lots of prints
Daniel J. Ramirez
2016-06-15
Merge pull request #5163 from Paulb23/script_editor_shortcuts
Rémi Verschelde
2016-06-13
Merge pull request #5165 from neikeq/pr-issue-5116
Juan Linietsky
2016-06-13
Added script editor shortcuts
Paulb23
2016-06-13
Changed reload logic to auto-hard-reload scripts on save. It's simpler to use...
Juan Linietsky
2016-06-11
apply built-in scripts when running the game, closes #4987
Juan Linietsky
2016-06-12
ConnectionsDock: Double click to create and go to signal connection
Ignacio Etcheverry
2016-06-09
add line spacing option to script and shader editor (#5105)
volzhs
2016-06-08
-Ability to reload (and soft reload) tool scripts. Please test!
Juan Linietsky
2016-06-07
Improved breakpoint marker position, and scales with font size
Paulb23
2016-06-03
Cleaned up remote menu
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Merge pull request #4843 from Paulb23/breakpoints_next_prev_and_remove_issue_...
Rémi Verschelde
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