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path: root/tools/editor/plugins/path_editor_plugin.cpp
AgeCommit message (Expand)Author
2017-01-08renamed _input_event for GUI events to _gui_input, so it's more differentiate...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-14Added snapping to 3D path handles to bring it in line with its 2D counterpartBen Hickling
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-06-15Visible path editor icons, fixes #5228Daniel J. Ramirez
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-10-08newline fixesreduz
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-11-05SceneMainLoop -> SceneTreeJuan Linietsky
2014-07-062D Animation ImprovementsJuan Linietsky
2014-04-03Make secondary handle 50% transparent in Path editor to distinguish frommarynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky