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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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editor_preview_plugins.cpp
Age
Commit message (
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Author
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-15
Oops! Audio engine has vanished :D
Juan Linietsky
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-03
Use right handed coordinate system for rotation matrices and quaternions. Als...
Ferenc Arn
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-07-07
Removed unused variables (second pass) + dead code
Rémi Verschelde
2016-06-20
do not crash when generating preview of very large sound files, fixes #4123
Juan Linietsky
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-03-09
fix six possible "divide by zero"
Hubert Jarosz
2016-01-19
thumbnail preview for AtlasTextures
hondres
2016-01-03
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...
Juan Linietsky
2015-11-09
-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-10-17
misc cleanup
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-05-31
mesh preview
reduz
2015-05-31
work in progress, resource previews
Juan Linietsky