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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2016-11-14
Fix crash when select target path on import 3d scene window
volzhs
2016-11-03
Fixed flag for importing animation and skipping value tracks.
Saracen
2016-11-01
style: Fix PEP8 whitespace issues in Python files
Rémi Verschelde
2016-10-17
Merge pull request #6850 from akien-mga/pr-scsub-shebang
Rémi Verschelde
2016-10-17
SCsub: Add python shebang as a hint for syntax highlighting
Rémi Verschelde
2016-10-15
Add option for root node name on Import 3D scene window
volzhs
2016-09-30
Respect texture .flags files on export
Pedro J. Estébanez
2016-09-10
Merge pull request #5920 from 29jm/fix-warnings
Juan Linietsky
2016-08-28
check "disable_filter" option for backward compatibility
volzhs
2016-08-23
Change "Disable Filter" to "Enable Filter" on Font Import window
volzhs
2016-08-13
Fix various warnings
Johan Manuel
2016-07-24
Turn some prints to error logs, remove others
Rémi Verschelde
2016-07-18
Revert "Change default extension to .tscn when import 3d scene"
Rémi Verschelde
2016-07-18
Change default extension to .tscn when import 3d scene
volzhs
2016-07-17
Remove some noisy debug prints
Rémi Verschelde
2016-07-13
Removes AnimationPlayer renaming on import.
Saracen
2016-07-09
properly generate tangents only upon request, closes #5580
Juan Linietsky
2016-07-07
Remove unused variables (third pass) + dead code
Rémi Verschelde
2016-06-30
Fixes to import plugin, closes #5318
Juan Linietsky
2016-06-28
Editor properly reloads scenes if they changed on disk or were reimported
Juan Linietsky
2016-06-26
Fix error reporting when a scene is not imported properly, closes #3968
Juan Linietsky
2016-06-21
Fixed error using the same atlas rect for all images, closes #4139
Juan Linietsky
2016-06-21
Ability to premultiply alpha on font import, fixes #5231
Juan Linietsky
2016-06-20
i18n: Improve a couple English strings
Rémi Verschelde
2016-06-20
-Added options for scene import plugin to keep materials and user-added track...
Juan Linietsky
2016-06-19
Made .fnt warning translatable
Paulb23
2016-06-19
Merge pull request #5039 from jay3d/master
Rémi Verschelde
2016-06-19
Merge pull request #4158 from Paulb23/add_fnt_extension_issue_162
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-18
Add "-rigid" postfix import feature to create rigid bodies
jay3d
2016-06-16
It is now possible to set a default custom theme, whether you want a hidpi de...
Juan Linietsky
2016-06-15
Fix endless reimporting for LargeTexture close #5215
Geequlim
2016-06-07
Improved Blender/Collada shadeless->unshaded import
Pawel Kowal
2016-06-07
Merge pull request #5057 from pkowal1982/master
Rémi Verschelde
2016-06-05
Improved Blender/Collada -colonly import creating collision shapes for empties
Pawel Kowal
2016-06-05
Bitmask import plugin
Saracen
2016-06-02
fix invalid texture plugin name
volzhs
2016-05-30
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Remove translatable strings in comments
George Marques
2016-05-29
Set more visible string to translatable
Geequlim
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-21
i18n: Use %d instead of %i in vformat
Rémi Verschelde
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-18
Check the save path before importing a 3D Mesh
Wilhem Barbier
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-01
Allow any directory for custom character set and gradient image file when imp...
volzhs
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