Age | Commit message (Expand) | Author |
2015-05-04 | fix font import path on windows, closes #1675 | Juan Linietsky |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky |
2015-04-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-04-24 | local changes | Juan Linietsky |
2015-04-23 | fix to collada import crash | Juan Linietsky |
2015-04-22 | Changed collada importer to properly handle ALL blend shape arrays, fixes pro... | Juan Linietsky |
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky |
2015-04-18 | -fix local and global usage for DirAccess, fixes #791 | Juan Linietsky |
2015-04-18 | -Fixed post-import script-reload buf, fixes #1683 | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-13 | -Fix issue of scene import script path being broken on reimport, fixes #1668 | Juan Linietsky |
2015-04-12 | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky |
2015-04-08 | -Better Collada now keeps mesh names properly from blender, makes the "overwr... | Juan Linietsky |
2015-04-08 | fixed re-import of scene when new nodes are added, fixes #1620 | Juan Linietsky |
2015-03-23 | Merge branch 'master' of https://github.com/not-surt/godot into snapping2 | Carl Olsson |
2015-03-23 | Add iostream include to collada plugin and change to light occluder to use ca... | Carl Olsson |
2015-03-22 | fixes to new window management API | Juan Linietsky |
2015-03-22 | Merge pull request #1433 from cheece/patch-1 | Juan Linietsky |
2015-03-21 | signed distance field font support | Juan Linietsky |
2015-03-20 | wip distance field font import | Juan Linietsky |
2015-03-03 | merges from okam repo | Juan Linietsky |
2015-02-24 | COLLADA load normals from morph target | cheece |
2015-01-14 | Merge pull request #1215 from Qwertie-/PR-GUI | Juan Linietsky |
2015-01-14 | Fixed typo in message | Luke Picciau |
2015-01-13 | fixes | Juan Linietsky |
2014-12-02 | -Ability to ask for documents/pictures/etc system dirs. | Juan Linietsky |
2014-11-12 | 3D Import Import & UDP | Juan Linietsky |
2014-11-05 | SceneMainLoop -> SceneTree | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-10-14 | Fixes | Juan Linietsky |
2014-10-14 | Collada | Juan Linietsky |
2014-10-09 | -Rasterizer supports meshes with both skeletons and blend shapes | Juan Linietsky |
2014-10-03 | missing fils from yesterday comit. | Juan Linietsky |
2014-10-03 | Huge Amount of BugFix | Juan Linietsky |
2014-09-17 | Merge pull request #607 from TheoXD/_reimport_anim_merge | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-09-02 | 3D Physics and Other Stuff | Juan Linietsky |
2014-08-15 | Forgot about keeping value tracks. | Theo Hallenius |
2014-08-14 | Little Bits | Juan Linietsky |
2014-08-03 | Keep function callbacks, no throwing errors | Theo Hallenius |
2014-08-02 | Merge animations during reimport | Theo Hallenius |
2014-08-01 | Small Issues & Maintenance | Juan Linietsky |
2014-06-28 | Missing name on collada-imported materials | Juan Linietsky |
2014-06-27 | Misc Fixes | Juan Linietsky |
2014-06-19 | Import 3D Scene Improvements | Juan Linietsky |
2014-06-16 | More 3D Work | Juan Linietsky |
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-05-14 | A bit of everything: | Juan Linietsky |
2014-05-04 | Lots of 3D improvements: | Juan Linietsky |