Age | Commit message (Expand) | Author |
2017-02-09 | Reorder the folders in tools to prepare moving tools/editor | Rémi Verschelde |
2017-02-04 | Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x | Juan Linietsky |
2017-02-04 | Scene import more or less working, needs some missing features. | Juan Linietsky |
2017-02-01 | Lot of work in new importer, importing textures now works. | Juan Linietsky |
2017-01-25 | Removed import/export system, will start new one from scratch. | Juan Linietsky |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky |
2017-01-12 | some class renames | Juan Linietsky |
2017-01-12 | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-20 | work in progress global illumination | Juan Linietsky |
2016-11-24 | Blend shapes using transform feedback (GPU) | Juan Linietsky |
2016-11-14 | Fix crash when select target path on import 3d scene window | volzhs |
2016-11-09 | all light types and shadows are working, pending a lot of clean-up | Juan Linietsky |
2016-11-03 | Fixed flag for importing animation and skipping value tracks. | Saracen |
2016-11-01 | style: Fix PEP8 whitespace issues in Python files | Rémi Verschelde |
2016-10-27 | PBR more or less working, still working on bringing gizmos back | Juan Linietsky |
2016-10-17 | Merge pull request #6850 from akien-mga/pr-scsub-shebang | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-15 | Add option for root node name on Import 3D scene window | volzhs |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-09-30 | Respect texture .flags files on export | Pedro J. Estébanez |
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky |
2016-08-28 | check "disable_filter" option for backward compatibility | volzhs |
2016-08-23 | Change "Disable Filter" to "Enable Filter" on Font Import window | volzhs |
2016-08-13 | Fix various warnings | Johan Manuel |
2016-07-24 | Turn some prints to error logs, remove others | Rémi Verschelde |
2016-07-18 | Revert "Change default extension to .tscn when import 3d scene" | Rémi Verschelde |
2016-07-18 | Change default extension to .tscn when import 3d scene | volzhs |
2016-07-17 | Remove some noisy debug prints | Rémi Verschelde |
2016-07-13 | Removes AnimationPlayer renaming on import. | Saracen |
2016-07-09 | properly generate tangents only upon request, closes #5580 | Juan Linietsky |
2016-07-07 | Remove unused variables (third pass) + dead code | Rémi Verschelde |
2016-06-30 | Fixes to import plugin, closes #5318 | Juan Linietsky |
2016-06-28 | Editor properly reloads scenes if they changed on disk or were reimported | Juan Linietsky |
2016-06-26 | Fix error reporting when a scene is not imported properly, closes #3968 | Juan Linietsky |