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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2016-06-02
fix invalid texture plugin name
volzhs
2016-05-30
Added more translatable strings in code. Updated template tools.pot.
DimOkGamer
2016-05-30
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-05-30
-Some fixes to OSX retina scaling for window functions
Juan Linietsky
2016-05-29
Remove translatable strings in comments
George Marques
2016-05-29
Set more visible string to translatable
Geequlim
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-21
i18n: Use %d instead of %i in vformat
Rémi Verschelde
2016-05-21
i18n: Second pass at proofreading
Rémi Verschelde
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-18
Check the save path before importing a 3D Mesh
Wilhem Barbier
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-05-01
Allow any directory for custom character set and gradient image file when imp...
volzhs
2016-04-28
move Font to BitmapFont
Juan Linietsky
2016-04-14
correct typo "overwrite"
volzhs
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-11
-fixed more issues resampling sounds
Juan Linietsky
2016-02-11
-Made some icon data types smaller so they take up less space
Juan Linietsky
2016-01-02
Support BMFont in font editor plugin, closes #2204
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-21
-Fix to progress dialog, speding it up
Juan Linietsky
2015-12-13
added binary API to StreamPeer, fixes #2863
Juan Linietsky
2015-12-04
Set default destination filename of imported font to be input font filename
Julian Murgia - StraToN
2015-12-04
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the proc...
Juan Linietsky
2015-11-25
Better import mesh warnings
Franklin Sobrinho
2015-11-19
-remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260
Juan Linietsky
2015-11-18
Merge pull request #2707 from akien-mga/master
Juan Linietsky
2015-11-11
-fixes to animatedsprite used with atlas
Juan Linietsky
2015-11-09
-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-10-20
-Fixes on atlas import to save memory if mipmaps are not used
Juan Linietsky
2015-10-17
Merge pull request #2479 from firefly2442/cppcheck-unusedvars
Juan Linietsky
2015-10-01
-Added ability to use cubic interpolation on image resize (little more qualit...
Juan Linietsky
2015-09-16
ran cppcheck, found unused variables
firefly2442
2015-09-03
merged some stuff for okam
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-06
-fixed many memory initialization issues
Juan Linietsky
2015-06-06
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-06-06
new file dialog!
Juan Linietsky
2015-06-01
-fixes to navigation, so edge-merging is more flexible on conflict
Juan Linietsky
2015-05-19
fixes on sample importing
Juan Linietsky
2015-05-18
fix a crash situation when starting a thread and other small fixes
Juan Linietsky
2015-05-06
optional formal changes
ehriche
2015-05-04
fix font import path on windows, closes #1675
Juan Linietsky
2015-05-01
-Fixes from source code analyzizer, closes #1768
Juan Linietsky
2015-04-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-04-24
local changes
Juan Linietsky
2015-04-23
fix to collada import crash
Juan Linietsky
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