Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-18 | Added missing icons for some nodes | Daniel J. Ramirez | |
2016-06-15 | Merge pull request #5218 from djrm/new_icons | Rémi Verschelde | |
Some theme icons and better exporter | |||
2016-06-14 | Added zoom icons for graph edit, and removed old exporter | Daniel J. Ramirez | |
2016-06-13 | New Shape2D* icons. | Ovnuniarchos | |
2016-06-08 | -properly use hidpi icons in hidpi, looks pretty! | Juan Linietsky | |
2016-06-08 | Fixed some options in assetlib | Juan Linietsky | |
2016-06-08 | Added asset library on project manager for templates | Juan Linietsky | |
2016-06-08 | Regenerated icons with the new faster exporter, Added and fixed some icons | Daniel J. Ramirez | |
2016-06-07 | listener icons | Daniel J. Ramirez | |
2016-06-06 | Merge pull request #4101 from SaracenOne/listener | Juan Linietsky | |
Added New Listener Spatial Node. | |||
2016-06-06 | Fixed some icons given the feedback, also added some missing icons | Daniel J. Ramirez | |
2016-06-06 | Fixed bottom left and right icon order for anchor editor. | Saracen | |
2016-06-05 | Added missing icons for some nodes, changed instance icons | Daniel J. Ramirez | |
2016-06-04 | Added 2x PNG versions of the icons | Daniel J. Ramirez | |
2016-06-04 | Added basic script to convert source svgs to pngs | Daniel J. Ramirez | |
2016-06-04 | New icons, almost all the icons have an svg version, plus a more consistent look | Daniel J. Ramirez | |
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky | |
2016-06-03 | Signals became a tab | Juan Linietsky | |
added icons to contextual scene tree menu | |||
2016-05-30 | Merge pull request #4897 from djrm/svg_icons | Rémi Verschelde | |
Added first batch of svg icons | |||
2016-05-29 | Second batch of icons | Daniel J. Ramirez | |
2016-05-30 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | |
-Implemented HiDPI detection and support for Godot Editor! | |||
2016-05-29 | Added first batch of svg icons | Daniel J. Ramirez | |
2016-05-30 | Icon: Remove more grey capsules behind official logo | Rémi Verschelde | |
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-23 | -Improve resource previews | Juan Linietsky | |
-Also fixed draw_texture_rect() tile parameter | |||
2016-05-20 | Added toggle for loop interpolation based on adolson's code | Christian Dannie Storgaard | |
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky | |
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | |||
2016-05-01 | Support for dynamic fonts (TTF) | Juan Linietsky | |
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required. | |||
2016-04-28 | move Font to BitmapFont | Juan Linietsky | |
so we can add DynamicFont later.. | |||
2016-04-02 | Remove trailing spaces | Rémi Verschelde | |
2016-03-20 | Added listener spatial node. | Saracen | |
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | |
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||
2016-03-04 | -Work on addon editor plugin (disabled by default) | Juan Linietsky | |
-New HTTPRequest node, to make HTTP requests simpler. | |||
2016-02-11 | -Made some icon data types smaller so they take up less space | Juan Linietsky | |
-Fixed sample import plugin, makes samples sound strange in smp when limited hz | |||
2016-02-05 | Added missing ReloadEmpty editor icon | Ignacio Etcheverry | |
2016-02-02 | -Add some offset to spinboxes in tree, so revert icon does not annoy much ↵ | Juan Linietsky | |
when pops up, fixes #3415 | |||
2016-01-17 | -Massive editor dialog cleanup | Juan Linietsky | |
-Added a bottom menu list | |||
2016-01-15 | Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock | Rémi Verschelde | |
Moved subscene creation from scene menu to an icon on the scene dock | |||
2016-01-08 | Use better icon by @MarianoGnu | Rémi Verschelde | |
2015-12-28 | -added a visual tool to change the pivot of a sprite/asprite/polygon/etc. ↵ | reduz | |
Closes #2670 | |||
2015-12-13 | fixed and improved selection and list selection, closes #2852 | Juan Linietsky | |
2015-12-05 | -Display on animation editor which keys are invalid and which tracks are ↵ | Juan Linietsky | |
unresolved -Added a tool to clean up unresolved tracks and unused keys | |||
2015-12-04 | missing pngs | Juan Linietsky | |
2015-11-27 | Moved subscene creation from scene menu to an icon on the scene dock | Rémi Verschelde | |
Based on @Fiona's PR #2220. The previous "subscene" concept is also renamed to "new scene", as those subscene are just like regular scenes. | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-17 | missing icons | Juan Linietsky | |
2015-11-17 | -Merged Script and Help tabs | Juan Linietsky | |
-Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab | |||
2015-11-13 | -better integration of ndee's theme | Juan Linietsky | |