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AgeCommit message (Collapse)Author
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13Distraction free icon was missingJuan Linietsky
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-10Merge pull request #5692 from kubecz3k/remoteTransformJuan Linietsky
Remote transform node (for 3d)
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez
2016-08-28VS icons improvementsDaniel J. Ramirez
2016-08-23Icons for VScript typesDaniel J. Ramirez
2016-08-152d collision shape icons now uses the color for shape iconsDaniel J. Ramirez
2016-08-08Some new icons for visual script and graphsDaniel J. Ramirez
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-29Merge pull request #5957 from djrm/new_iconsRémi Verschelde
New http request and tutorials icon
2016-07-28New http request and tutorials iconDaniel J. Ramirez
Remove garbage in group icon
2016-07-28Fix editor icons source file generationGeorge Marques
Also removes the unused make_icons.py file.
2016-07-22Modified some iconsDaniel J. Ramirez
2016-07-18Property convert images to RGBA before applying hq2x, fixes #5168Juan Linietsky
2016-07-14Remote transform node (for 3d)Jakub Grzesik
It's code is based on RemoteTransform2D node.
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
This reverts commits 8884b8f51963553dd1ecc0bc4accf64deb4f645f bd5c8f2aa086c2cacc704dfef249c124760ab569 and 5cb31f6d5b667a551092b699de6f4786e0bb5b6d. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959..
2016-06-26Merge pull request #5307 from MarianoGnu/masterRémi Verschelde
TextureRegion improvements
2016-06-24Added high resolution icons for the Gizmos, fixes #1638Daniel J. Ramirez
2016-06-20Chance Snap for SnapMode and add AutoSlice option.MarianoGNU
2016-06-19Added loop interpolation and track trigger iconsDaniel J. Ramirez
2016-06-19Merge pull request #5290 from djrm/new_iconsRémi Verschelde
Added missing icons for some nodes
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
Added toggle for loop interpolation based on adolson's code
2016-06-18Added missing icons for some nodesDaniel J. Ramirez
2016-06-15Merge pull request #5218 from djrm/new_iconsRémi Verschelde
Some theme icons and better exporter
2016-06-14Added zoom icons for graph edit, and removed old exporterDaniel J. Ramirez
2016-06-13New Shape2D* icons.Ovnuniarchos
2016-06-08-properly use hidpi icons in hidpi, looks pretty!Juan Linietsky
2016-06-08Fixed some options in assetlibJuan Linietsky
2016-06-08Added asset library on project manager for templatesJuan Linietsky
2016-06-08Regenerated icons with the new faster exporter, Added and fixed some iconsDaniel J. Ramirez
2016-06-07listener iconsDaniel J. Ramirez
2016-06-06Merge pull request #4101 from SaracenOne/listenerJuan Linietsky
Added New Listener Spatial Node.
2016-06-06Fixed some icons given the feedback, also added some missing iconsDaniel J. Ramirez
2016-06-06Fixed bottom left and right icon order for anchor editor.Saracen
2016-06-05Added missing icons for some nodes, changed instance iconsDaniel J. Ramirez
2016-06-04Added 2x PNG versions of the iconsDaniel J. Ramirez
2016-06-04Added basic script to convert source svgs to pngsDaniel J. Ramirez
2016-06-04New icons, almost all the icons have an svg version, plus a more consistent lookDaniel J. Ramirez
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-06-03Signals became a tabJuan Linietsky
added icons to contextual scene tree menu
2016-05-30Merge pull request #4897 from djrm/svg_iconsRémi Verschelde
Added first batch of svg icons
2016-05-29Second batch of iconsDaniel J. Ramirez
2016-05-30Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-05-30-Some fixes to OSX retina scaling for window functionsJuan Linietsky
-Implemented HiDPI detection and support for Godot Editor!
2016-05-29Added first batch of svg iconsDaniel J. Ramirez
2016-05-30Icon: Remove more grey capsules behind official logoRémi Verschelde
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this