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2017-01-15Added missing icons (#7514)Daniel Ramirez
2017-01-14Finish renaming *Frame GUI classes to *RectRémi Verschelde
ReferenceFrame had been overlooked, and the cpp files still used the old names. Also ripgrep'ed it all to find some forgotten references.
2017-01-09Added resources iconsDaniel J. Ramirez
2017-01-08Added missing node icons, plus some icon changesDaniel J. Ramirez
2017-01-09Add clamp and wrap loop modes for animation tracks.Juan Linietsky
2017-01-08Finish replacement of joystick by joypadRémi Verschelde
Some parts were forgotten in 547a577.
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
2016-11-05Fix #7016, add script create iconPawel Kowal
2016-11-01style: Various other PEP8 fixes in Python filesRémi Verschelde
Done with `autopep8 --select=E7`, fixes: - E701 - Put colon-separated compound statement on separate lines. - E702 - Put semicolon-separated compound statement on separate lines. - E703 - Put semicolon-separated compound statement on separate lines. - E711 - Fix comparison with None. - E712 - Fix (trivial case of) comparison with boolean. - E713 - Fix (trivial case of) non-membership check. - E721 - Fix various deprecated code (via lib2to3).
2016-11-01style: Fix PEP8 blank lines issues in Python filesRémi Verschelde
Done with `autopep8 --select=E3,W3`, fixes: - E301 - Add missing blank line. - E302 - Add missing 2 blank lines. - E303 - Remove extra blank lines. - E304 - Remove blank line following function decorator. - E309 - Add missing blank line. - W391 - Remove trailing blank lines.
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
Done with `autopep8 --select=E2,W2`, fixes: - E201 - Remove extraneous whitespace. - E202 - Remove extraneous whitespace. - E203 - Remove extraneous whitespace. - E211 - Remove extraneous whitespace. - E221 - Fix extraneous whitespace around keywords. - E222 - Fix extraneous whitespace around keywords. - E223 - Fix extraneous whitespace around keywords. - E224 - Remove extraneous whitespace around operator. - E225 - Fix missing whitespace around operator. - E226 - Fix missing whitespace around operator. - E227 - Fix missing whitespace around operator. - E228 - Fix missing whitespace around operator. - E231 - Add missing whitespace. - E231 - Fix various deprecated code (via lib2to3). - E241 - Fix extraneous whitespace around keywords. - E242 - Remove extraneous whitespace around operator. - E251 - Remove whitespace around parameter '=' sign. - E261 - Fix spacing after comment hash. - E262 - Fix spacing after comment hash. - E265 - Format block comments. - E271 - Fix extraneous whitespace around keywords. - E272 - Fix extraneous whitespace around keywords. - E273 - Fix extraneous whitespace around keywords. - E274 - Fix extraneous whitespace around keywords. - W291 - Remove trailing whitespace. - W293 - Remove trailing whitespace.
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
Done with `autopep8 --select=E1`, fixes: - E101 - Reindent all lines. - E112 - Fix under-indented comments. - E113 - Fix over-indented comments. - E115 - Fix under-indented comments. - E116 - Fix over-indented comments. - E121 - Fix a badly indented line. - E122 - Fix a badly indented line. - E123 - Fix a badly indented line. - E124 - Fix a badly indented line. - E125 - Fix indentation undistinguish from the next logical line. - E126 - Fix a badly indented line. - E127 - Fix a badly indented line. - E128 - Fix a badly indented line. - E129 - Fix a badly indented line.
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
Also switch existing shebangs to "better" /usr/bin/env python.
2016-10-11New load icon, removed unused open iconPawel Kowal
2016-10-03Begining of GLES3 renderer:Juan Linietsky
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
2016-09-18New distraction free mode iconDaniel J. Ramirez
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13Distraction free icon was missingJuan Linietsky
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-10Merge pull request #5692 from kubecz3k/remoteTransformJuan Linietsky
Remote transform node (for 3d)
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez
2016-08-28VS icons improvementsDaniel J. Ramirez
2016-08-23Icons for VScript typesDaniel J. Ramirez
2016-08-152d collision shape icons now uses the color for shape iconsDaniel J. Ramirez
2016-08-08Some new icons for visual script and graphsDaniel J. Ramirez
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-29Merge pull request #5957 from djrm/new_iconsRémi Verschelde
New http request and tutorials icon
2016-07-28New http request and tutorials iconDaniel J. Ramirez
Remove garbage in group icon
2016-07-28Fix editor icons source file generationGeorge Marques
Also removes the unused make_icons.py file.
2016-07-22Modified some iconsDaniel J. Ramirez
2016-07-18Property convert images to RGBA before applying hq2x, fixes #5168Juan Linietsky
2016-07-14Remote transform node (for 3d)Jakub Grzesik
It's code is based on RemoteTransform2D node.
2016-06-26Revert "Added toggle for loop interpolation based on adolson's code"Rémi Verschelde
This reverts commits 8884b8f51963553dd1ecc0bc4accf64deb4f645f bd5c8f2aa086c2cacc704dfef249c124760ab569 and 5cb31f6d5b667a551092b699de6f4786e0bb5b6d. <reduz> Akien, I understand the need for the second loop mode, but I think the current UI is pretty confusing. I think this should be changed for an enum, both there and in the animation.. otherwise we should revert it [...] <reduz> alternatively this could be added per track, which I think should make it a little less confusing Reopens #959..
2016-06-26Merge pull request #5307 from MarianoGnu/masterRémi Verschelde
TextureRegion improvements
2016-06-24Added high resolution icons for the Gizmos, fixes #1638Daniel J. Ramirez
2016-06-20Chance Snap for SnapMode and add AutoSlice option.MarianoGNU
2016-06-19Added loop interpolation and track trigger iconsDaniel J. Ramirez
2016-06-19Merge pull request #5290 from djrm/new_iconsRémi Verschelde
Added missing icons for some nodes
2016-06-19Merge pull request #4724 from Cybolic/optional-loop-interpolationRémi Verschelde
Added toggle for loop interpolation based on adolson's code
2016-06-18Added missing icons for some nodesDaniel J. Ramirez
2016-06-15Merge pull request #5218 from djrm/new_iconsRémi Verschelde
Some theme icons and better exporter
2016-06-14Added zoom icons for graph edit, and removed old exporterDaniel J. Ramirez
2016-06-13New Shape2D* icons.Ovnuniarchos
2016-06-08-properly use hidpi icons in hidpi, looks pretty!Juan Linietsky
2016-06-08Fixed some options in assetlibJuan Linietsky
2016-06-08Added asset library on project manager for templatesJuan Linietsky
2016-06-08Regenerated icons with the new faster exporter, Added and fixed some iconsDaniel J. Ramirez
2016-06-07listener iconsDaniel J. Ramirez