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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
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tree
commit
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Age
Commit message (
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Author
2016-09-10
Merge pull request #5692 from kubecz3k/remoteTransform
Juan Linietsky
2016-09-08
Tweaked some icons, including xform one
Daniel J. Ramirez
2016-08-28
Colors for VS sockets and icons
Daniel J. Ramirez
2016-08-28
VS icons improvements
Daniel J. Ramirez
2016-08-23
Icons for VScript types
Daniel J. Ramirez
2016-08-15
2d collision shape icons now uses the color for shape icons
Daniel J. Ramirez
2016-08-08
Some new icons for visual script and graphs
Daniel J. Ramirez
2016-08-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-07-28
New http request and tutorials icon
Daniel J. Ramirez
2016-07-22
Modified some icons
Daniel J. Ramirez
2016-07-14
Remote transform node (for 3d)
Jakub Grzesik
2016-06-26
Merge pull request #5307 from MarianoGnu/master
RĂ©mi Verschelde
2016-06-24
Added high resolution icons for the Gizmos, fixes #1638
Daniel J. Ramirez
2016-06-20
Chance Snap for SnapMode and add AutoSlice option.
MarianoGNU
2016-06-19
Added loop interpolation and track trigger icons
Daniel J. Ramirez
2016-06-18
Added missing icons for some nodes
Daniel J. Ramirez
2016-06-13
New Shape2D* icons.
Ovnuniarchos
2016-06-08
Regenerated icons with the new faster exporter, Added and fixed some icons
Daniel J. Ramirez
2016-06-07
listener icons
Daniel J. Ramirez
2016-06-06
Fixed some icons given the feedback, also added some missing icons
Daniel J. Ramirez
2016-06-06
Fixed bottom left and right icon order for anchor editor.
Saracen
2016-06-05
Added missing icons for some nodes, changed instance icons
Daniel J. Ramirez
2016-06-04
Added 2x PNG versions of the icons
Daniel J. Ramirez