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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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editor
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filesystem_dock.cpp
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Commit message (
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Author
2017-01-10
FileSystemDock: Collapse folders by default, add context menu with "Expand al...
lonesurvivor
2017-01-08
PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...
Juan Linietsky
2017-01-05
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
RĂ©mi Verschelde
2016-10-23
Remove dead code in FileSystemDock
volzhs
2016-08-16
Better editor settings for the FileSystem dock
Franklin Sobrinho
2016-07-21
"FileSystem" dock now instance all selected scenes in one action
Franklin Sobrinho
2016-07-21
Instance only selected scenes in FS dock, closes #5795
Juan Linietsky
2016-07-21
Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a s...
Juan Linietsky