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2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
2016-10-23Remove dead code in FileSystemDockvolzhs
2016-08-16Better editor settings for the FileSystem dockFranklin Sobrinho
* Save the current display mode when changing it from the dock
2016-07-21"FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho
2016-07-21Instance only selected scenes in FS dock, closes #5795Juan Linietsky
2016-07-21Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a ↵Juan Linietsky
scenes dock since a long time).