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path: root/tools/editor/editor_settings.cpp
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2016-11-01Fix resetting to default value in EditorSettingsvolzhs
2016-10-30Fix bug with saving last select language and remove warningvolzhs
2016-10-22Merge pull request #6710 from lordadamson/masterRémi Verschelde
fix #6031 when creating a script the default language will be what yo…
2016-10-20fix #6031 when creating a script the language will be what you selected last ↵Adham Zahran
time
2016-10-13Allow turing off zero-padding for line numbersPedro J. Estébanez
2016-10-10Add line length guideline to code editorsPedro J. Estébanez
2016-10-08Refactor node naming APIs used by editorPedro J. Estébanez
Make 'name_num_separator' a project setting Make all node operations separator-aware
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-08Added customisable grid color, issue 3781Paulb23
2016-08-29Merge pull request #6223 from RandomShaper/improve-gridmap-editRémi Verschelde
Improve/fix GridMap editor
2016-08-29Merge pull request #6185 from TheHX/pr-issue-3496Rémi Verschelde
Better editor settings for the FileSystem dock
2016-08-21Improve/fix GridMap editorPedro J. Estébanez
Fix cursor/palette update on tile eyedropping Fix editor not cleaning its state when becoming inactive, which leaves indicators behind among other issues Fix/improve menu/keyboard shortcuts Merge 'Gridmap Editor' and 'Grid Map' settings into the latter
2016-08-16Added add_property_info function to Globals and EditorSettings classesFranklin Sobrinho
2016-08-16Better editor settings for the FileSystem dockFranklin Sobrinho
* Save the current display mode when changing it from the dock
2016-08-06Likely with bugs and with some features are missing, as well as profiler ↵Juan Linietsky
support, but VisualScript should be more or less done!
2016-08-05VisualScript can now execute visual scripts, but there is no debugger or ↵Juan Linietsky
profiler yet.
2016-07-22Removed support for saving paths as relative, closes #5728Juan Linietsky
Editor now has good refactoring tools, so this function is mostly obsolete
2016-07-12Added block caret to TextEditPaulb23
2016-07-12Merge pull request #5615 from Paulb23/shortcut_save_printRémi Verschelde
Removed shortcut saving print
2016-07-11Added completion font colorsPaulb23
2016-07-11Added completion scroll colorPaulb23
2016-07-09Removed shortcut saving printPaulb23
2016-07-03fix to the fix, and removed some conflicting shorcutsJuan Linietsky
2016-07-03Avoid settings from being lost when opening project manager.Juan Linietsky
Probably fixes many issues of this kind, like missing shortcuts or other settings
2016-06-24Fix network IP setting changevolzhs
Fix #5368
2016-06-22Merge pull request #5344 from Paulb23/code_completion_colorsRémi Verschelde
Code completion box colors
2016-06-21Added code completion existing color settingPaulb23
2016-06-21Added code completion selected color settingPaulb23
2016-06-21Added code completion background color settingPaulb23
2016-06-21Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258)sunnystormy
2016-06-19Merge pull request #5283 from djrm/remove_printsRémi Verschelde
Removed lots of prints
2016-06-18Removed lots of printsDaniel J. Ramirez
2016-06-18TextEdit: Change font size with Ctrl+Mouse Wheel Up/DownIgnacio Etcheverry
2016-06-17-added missing .inc filesJuan Linietsky
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
2016-06-15Adds the ability to draw parent-children relationship lines in scene tree editorUgisBrekis
Can be turned on/off in editor settings + line color change available as well
2016-06-12project history was not being saved after a recent fix, this should fix itJuan Linietsky
2016-06-11make sure editor forgets removed settings, closes #5010Juan Linietsky
2016-06-06HiDPI: Use global/hidpi_mode as propertyRémi Verschelde
2016-06-05make hdpi manually configurable in project settingsJuan Linietsky
also added hidpi support to project manager
2016-06-04-customizable shortcuts in editorJuan Linietsky
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut
2016-06-04The create dialog starts collapsed now.Warlaan
The original behavior can be reactivated in the editor settings.
2016-05-29Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750Rémi Verschelde
Added breakpoint markers, issue 4750
2016-05-29Merge pull request #4812 from neikeq/pr-search-barRémi Verschelde
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
2016-05-29Finalized DynamicFont implementationJuan Linietsky
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this
2016-05-29ScriptEditor/ShaderEditor: Replace find/replace dialog with a barIgnacio Etcheverry
2016-05-27Added translation support to GodotJuan Linietsky
included is a French translation!
2016-05-27Changed import workflowJuan Linietsky
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
2016-05-26Added breakpoint markers, issue 4750Paulb23
2016-05-25Added settings to change marked and breakpoint colorPaulb23
2016-05-23Save line number color with text editor themeIgnacio Etcheverry