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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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editor_settings.cpp
Age
Commit message (
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Author
2016-07-22
Removed support for saving paths as relative, closes #5728
Juan Linietsky
2016-07-12
Added block caret to TextEdit
Paulb23
2016-07-12
Merge pull request #5615 from Paulb23/shortcut_save_print
Rémi Verschelde
2016-07-11
Added completion font colors
Paulb23
2016-07-11
Added completion scroll color
Paulb23
2016-07-09
Removed shortcut saving print
Paulb23
2016-07-03
fix to the fix, and removed some conflicting shorcuts
Juan Linietsky
2016-07-03
Avoid settings from being lost when opening project manager.
Juan Linietsky
2016-06-24
Fix network IP setting change
volzhs
2016-06-22
Merge pull request #5344 from Paulb23/code_completion_colors
Rémi Verschelde
2016-06-21
Added code completion existing color setting
Paulb23
2016-06-21
Added code completion selected color setting
Paulb23
2016-06-21
Added code completion background color setting
Paulb23
2016-06-21
Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258)
sunnystormy
2016-06-19
Merge pull request #5283 from djrm/remove_prints
Rémi Verschelde
2016-06-18
Removed lots of prints
Daniel J. Ramirez
2016-06-18
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
Ignacio Etcheverry
2016-06-17
-added missing .inc files
Juan Linietsky
2016-06-15
Adds the ability to draw parent-children relationship lines in scene tree editor
UgisBrekis
2016-06-12
project history was not being saved after a recent fix, this should fix it
Juan Linietsky
2016-06-11
make sure editor forgets removed settings, closes #5010
Juan Linietsky
2016-06-06
HiDPI: Use global/hidpi_mode as property
Rémi Verschelde
2016-06-05
make hdpi manually configurable in project settings
Juan Linietsky
2016-06-04
-customizable shortcuts in editor
Juan Linietsky
2016-06-04
The create dialog starts collapsed now.
Warlaan
2016-05-29
Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750
Rémi Verschelde
2016-05-29
Merge pull request #4812 from neikeq/pr-search-bar
Rémi Verschelde
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-05-27
Added translation support to Godot
Juan Linietsky
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-26
Added breakpoint markers, issue 4750
Paulb23
2016-05-25
Added settings to change marked and breakpoint color
Paulb23
2016-05-23
Save line number color with text editor theme
Ignacio Etcheverry
2016-05-23
Added color themes to the text editor
Paulb23
2016-05-23
Change the default comment color to #676767 (#4763)
Hugo Locurcio
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-16
Contextualized Scene Tree menu
Juan Linietsky
2016-05-11
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Rémi Verschelde
2016-05-10
Fix #4588 (crash Control::_set_anchor)
Bojidar Marinov
2016-05-09
Added caret blink in text editor
Paulb23
2016-05-04
i18n: Don't make print_line calls translatable
Rémi Verschelde
2016-05-03
Modified editor strings to be translatable in the future
Juan Linietsky
2016-04-23
Trim trailing white space on save, issue 4383
Paulb23
2016-04-12
Made trackpad behaviour optional in 3D mode (issue #4265)
Marc Gilleron
2016-04-08
Setting to change line number color
Paulb23
2016-04-06
Option to toggle syntax highlighting
Paulb23
2016-04-06
Merge pull request #4238 from Paulb23/caret_color
Rémi Verschelde
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