Age | Commit message (Collapse) | Author |
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-Also fixed draw_texture_rect() tile parameter
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Also renames `add_control_to_bottom_dock` to
`add_control_to_bottom_panel` so that it would be clear that the
removal functions are different too.
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Not all APIs are provided yet, please request whathever you are missing.
Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings.
Have fun!
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but feedback welcome!
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reloaded in godot UI, fixes #3003
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-ability to edit multiple scenes at the same time
-resource internal IDs are now persistent, this makes multiple scene
editing possible but maaaaay result in file corruption bugs (tested and
could not find anything but possibility exists because core code
changed, report immediately if you find this).
-properly save settings, layout, etc when edited
-script editing is independent from scene editing now
-show a yellow box when a script belongs to the scene
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