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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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editor
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editor_node.h
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Commit message (
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Author
2016-01-15
Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock
Rémi Verschelde
2016-01-11
Allow to override the default editor layout
Ignacio Etcheverry
2016-01-08
Quick open now can open multiple scenes and scripts
Franklin Sobrinho
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-31
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
Juan Linietsky
2015-12-21
-Fix to progress dialog, speding it up
Juan Linietsky
2015-12-14
Added input actions renaming
Ignacio Etcheverry
2015-12-13
-scenes are properly reloaded when a dependency changes, fixes #2896
Juan Linietsky
2015-12-08
Merge pull request #2873 from neikeq/editor_layouts
Juan Linietsky
2015-11-29
-orphan resource explorer dialog + tools menu
Juan Linietsky
2015-11-27
Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-25
Editor layouts menu
neikeq
2015-11-25
Put 2D, 3D and Script editor index in enum
neikeq
2015-11-21
Implement name filter to PropertyEditor
Franklin Sobrinho
2015-11-19
Ask confirmation on closing a scene tab
Julian Murgia - StraToN
2015-11-18
-fixed tabs
Juan Linietsky
2015-10-22
Fix #2623
Julian Murgia - StraToN
2015-10-17
Merge pull request #2380 from StraToN/tabs-buttons
Juan Linietsky
2015-10-10
Large improvements on scene packing and management
reduz
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-18
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-06-22
Multiple scene editing *POTENTIALLY UNSTABLE*
Juan Linietsky
2015-06-14
fixes for dock motion
Juan Linietsky
2015-06-13
some editor window changes
Juan Linietsky
2015-05-31
work in progress, resource previews
Juan Linietsky
2015-05-25
improved animation editor
Juan Linietsky
2015-05-17
properly save external resources, fixes #1924
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-11
Merge pull request #1346 from Nulifier/import-plugin
Juan Linietsky
2015-02-09
Added the ability to add and remove editor import plugins.
Jeffrey Steward
2015-01-25
Add a revert menu item.
Felix Laurie von Massenbach
2015-01-06
Prompt save dialog if running a unsaved scene. Solution for #966
Maximillian
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-06-19
Import 3D Scene Improvements
Juan Linietsky
2014-05-04
Another small fix
Juan Linietsky
2014-05-04
Lots of 3D improvements:
Juan Linietsky
2014-03-11
fixed editor NodePath property
sanikoyes
2014-02-25
-scripts are converted to bytecode on export
Juan Linietsky
2014-02-20
-run script in editor
Juan Linietsky
2014-02-18
Able to open project manager inside editor (Scene->Project Manager)
marynate
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky