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path: root/tools/editor/editor_node.h
AgeCommit message (Expand)Author
2015-10-10Large improvements on scene packing and managementreduz
2015-09-20Ability to visually debug geometry visually:Juan Linietsky
2015-09-01-removed resources dock, good bye old friendJuan Linietsky
2015-08-23**WARNING BEFORE PULLING**Juan Linietsky
2015-08-06-Merged the file server with the live editing and remote debugJuan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-06-14fixes for dock motionJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-25improved animation editorJuan Linietsky
2015-05-17properly save external resources, fixes #1924Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-02-11Merge pull request #1346 from Nulifier/import-pluginJuan Linietsky
2015-02-09Added the ability to add and remove editor import plugins.Jeffrey Steward
2015-01-25Add a revert menu item.Felix Laurie von Massenbach
2015-01-06Prompt save dialog if running a unsaved scene. Solution for #966Maximillian
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-11-02Bug FixesJuan Linietsky
2014-06-19Import 3D Scene ImprovementsJuan Linietsky
2014-05-04Another small fixJuan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
2014-03-11fixed editor NodePath propertysanikoyes
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
2014-02-20-run script in editorJuan Linietsky
2014-02-18Able to open project manager inside editor (Scene->Project Manager)marynate
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky