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path: root/tools/editor/editor_node.h
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2014-05-04Another small fixJuan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
-Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too). -Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed. -Manipulator gizmos are different for edited object and other objects. -Properly highlight manipulator gizmo handles when hovered. -Fixed bugs in fragment program when using more than 1 light together. -Reload png/jpg files automatically in editor if edited externally. -Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios -Added PCF13 to improve smoothness of shadow borders -General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM. -Fixed normal mapping when importing DAE files, works nicely now.
2014-03-11fixed editor NodePath propertysanikoyes
2014-02-25-scripts are converted to bytecode on exportJuan Linietsky
-fix bug in doc where touchscreen events were not documented
2014-02-20-run script in editorJuan Linietsky
-add search docs dialog that returns places string was found -added flash
2014-02-18Able to open project manager inside editor (Scene->Project Manager)marynate
Remove unnecessary include of project_manager.h
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky