Age | Commit message (Expand) | Author |
2015-10-29 | Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix) | ZuBsPaCe |
2015-10-28 | replay on play if already playing for scene and main + switch icon to reload ... | Alexander Holland |
2015-10-25 | Tooltip for the Inspector's history button | neikeq |
2015-10-22 | Fix #2623 | Julian Murgia - StraToN |
2015-10-17 | -remove path after inheriting, fixes #2616 | Juan Linietsky |
2015-10-17 | Merge pull request #2362 from AlexHolly/update-scene-tab-fix | Juan Linietsky |
2015-10-17 | Merge pull request #2380 from StraToN/tabs-buttons | Juan Linietsky |
2015-10-16 | -fixes and more fixes to new scene system, seems stable now.. | reduz |
2015-10-10 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz |
2015-10-10 | Large improvements on scene packing and management | reduz |
2015-09-28 | Merge pull request #2528 from MarianoGnu/sprite-edit | Juan Linietsky |
2015-09-28 | Add SpriteRegionEditor and update Polygon2DUVEditor | MarianoGNU |
2015-09-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-09-24 | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-09-01 | -removed resources dock, good bye old friend | Juan Linietsky |
2015-08-29 | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-25 | Show documentation for properties on hover. | Juan Linietsky |
2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky |
2015-08-23 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-08-18 | Added close button to tab. Added 4 display policies for this close button (sh... | Julian Murgia - StraToN |
2015-08-12 | update scene tabs on save - fix | Alexander Holland |
2015-08-09 | Hide right_r dock slots by default | neikeq |
2015-08-08 | Merge pull request #2316 from StraToN/clearconsole | Juan Linietsky |
2015-08-06 | -Merged the file server with the live editing and remote debug | Juan Linietsky |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky |
2015-07-30 | Damnit, forgot one more debug line >< | Julian Murgia - StraToN |
2015-07-30 | Added automatic clear output on Play in Godot Settings | Julian Murgia - StraToN |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky |
2015-07-24 | -added icons for root node types on tabs | Juan Linietsky |
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky |
2015-06-24 | added a tiny bit more space to docks and script tab | Juan Linietsky |
2015-06-23 | CollisionShape2D visual editor | Franklin Sobrinho |
2015-06-22 | Merge pull request #2144 from Krzycho666/UndoRedo_fix | Juan Linietsky |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-06-21 | - added GDscript bidings for UndoRedo class mechanizm | krzycho |
2015-06-14 | fixed small refresh issue when moving docks | Juan Linietsky |
2015-06-14 | fixes for dock motion | Juan Linietsky |
2015-06-13 | some editor window changes | Juan Linietsky |
2015-06-07 | Merge pull request #1973 from Biliogadafr/ColorRamp | Juan Linietsky |
2015-06-01 | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky |
2015-05-31 | mesh preview | reduz |
2015-05-31 | work in progress, resource previews | Juan Linietsky |
2015-05-25 | improved animation editor | Juan Linietsky |
2015-05-24 | Replace color phases with color ramp for Particles2D. | Biliogadafr |
2015-05-18 | fix a compile error | Juan Linietsky |
2015-05-17 | -changed some copyrights to 2015 | Juan Linietsky |
2015-05-17 | properly save external resources, fixes #1924 | Juan Linietsky |