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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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editor
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editor_node.cpp
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Author
2015-11-28
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-27
Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-25
Editor layouts menu
neikeq
2015-11-25
Merge pull request #2910 from est31/export_error_on_headless
Rémi Verschelde
2015-11-25
Print errors to console when exporting
est31
2015-11-25
Put 2D, 3D and Script editor index in enum
neikeq
2015-11-25
Fix switching between 2D/3D/Script
neikeq
2015-11-21
Implement name filter to PropertyEditor
Franklin Sobrinho
2015-11-20
Merge pull request #2825 from StraToN/fix-tabclose-confirmation
Juan Linietsky
2015-11-19
fix with refactoring, refrash re-run icon
Alexander Holland
2015-11-19
Ask confirmation on closing a scene tab
Julian Murgia - StraToN
2015-11-19
Merge pull request #2349 from neikeq/dock_patch
Juan Linietsky
2015-11-19
Merge pull request #2696 from AlexHolly/restart-feature-on-running
Juan Linietsky
2015-11-18
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
Juan Linietsky
2015-11-18
Merge pull request #2676 from neikeq/inspector_history_tooltip
Juan Linietsky
2015-11-18
-fixed tabs
Juan Linietsky
2015-11-17
-Merged Script and Help tabs
Juan Linietsky
2015-11-13
-better integration of ndee's theme
Juan Linietsky
2015-11-09
-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-10-29
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
ZuBsPaCe
2015-10-28
replay on play if already playing for scene and main + switch icon to reload ...
Alexander Holland
2015-10-25
Tooltip for the Inspector's history button
neikeq
2015-10-22
Fix #2623
Julian Murgia - StraToN
2015-10-17
-remove path after inheriting, fixes #2616
Juan Linietsky
2015-10-17
Merge pull request #2362 from AlexHolly/update-scene-tab-fix
Juan Linietsky
2015-10-17
Merge pull request #2380 from StraToN/tabs-buttons
Juan Linietsky
2015-10-16
-fixes and more fixes to new scene system, seems stable now..
reduz
2015-10-10
Merge branch 'master' of https://github.com/okamstudio/godot
reduz
2015-10-10
Large improvements on scene packing and management
reduz
2015-09-28
Merge pull request #2528 from MarianoGnu/sprite-edit
Juan Linietsky
2015-09-28
Add SpriteRegionEditor and update Polygon2DUVEditor
MarianoGNU
2015-09-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-09-24
Added ability to set custom mouse cursors. Not hardware accelerated yet.
Juan Linietsky
2015-09-20
Ability to visually debug geometry visually:
Juan Linietsky
2015-09-01
-removed resources dock, good bye old friend
Juan Linietsky
2015-08-29
-Properly keep animation editor and viewport state while switching scene tabs
Juan Linietsky
2015-08-29
-display/emulate_touchscreen now really emulates a touchscreen
Juan Linietsky
2015-08-25
Show documentation for properties on hover.
Juan Linietsky
2015-08-25
Multiple, simultaneous node editing spuport!!
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-18
Added close button to tab. Added 4 display policies for this close button (sh...
Julian Murgia - StraToN
2015-08-12
update scene tabs on save - fix
Alexander Holland
2015-08-09
Hide right_r dock slots by default
neikeq
2015-08-08
Merge pull request #2316 from StraToN/clearconsole
Juan Linietsky
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-07-30
Damnit, forgot one more debug line ><
Julian Murgia - StraToN
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
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