Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-03 | Added proper resource preview cache invalidation, fixes #5342 | Juan Linietsky | |
2016-06-29 | Fix main(2D, 3D, Script) panel not updated when start up and select from ↵ | volzhs | |
tool button | |||
2016-06-28 | Editor properly reloads scenes if they changed on disk or were reimported | Juan Linietsky | |
2016-06-28 | i18n: Corrected a typo (#5460) | Bonfi96 | |
2016-06-28 | i18n: Fix malformed TTR call | Rémi Verschelde | |
2016-06-27 | Figured out a way to fix event propagation for shortcuts and some other ↵ | Juan Linietsky | |
cases so they properly stop shortcuts if a modal window is open, closes #4848 | |||
2016-06-27 | Ask about selecting a main scene if one has not been selected. | Juan Linietsky | |
2016-06-27 | Make most resources (save for packedscenes and scripts) reload if they ↵ | Juan Linietsky | |
change on disk. Closes #4059. | |||
2016-06-27 | Properly complain when a scene file has not be selected, closes #3811 | Juan Linietsky | |
2016-06-26 | remove the warning of instances in use at exit | Juan Linietsky | |
2016-06-26 | Fix error reporting when a scene is not imported properly, closes #3968 | Juan Linietsky | |
2016-06-24 | Configurable shortcuts for tabs switching | Daniel J. Ramirez | |
2016-06-22 | Merge pull request #5282 from Hodes/master | Rémi Verschelde | |
editor_node.cpp now takes care of removing plugin after deactivating it | |||
2016-06-19 | Merge pull request #5304 from djrm/shortcuts | Juan Linietsky | |
switch tabs using ctrl+tab and ctrl-shift-tab, added shortcuts for scene tree dock | |||
2016-06-19 | Switch tabs using CTRL+TAB and CTRL+SHIFT+TAB | Daniel J. Ramirez | |
2016-06-19 | Fix layout menu labels and shortcuts | George Marques | |
2016-06-19 | Merge pull request #5283 from djrm/remove_prints | Rémi Verschelde | |
Removed lots of prints | |||
2016-06-19 | Merge pull request #5243 from Geequlim/editor-themes | Rémi Verschelde | |
Clean up editor theme creation | |||
2016-06-19 | Merge pull request #5166 from djrm/shortcuts | Rémi Verschelde | |
Added customizable shortcuts for tile map editor | |||
2016-06-18 | make default extension .tscn | Juan Linietsky | |
2016-06-18 | Removed lots of prints | Daniel J. Ramirez | |
2016-06-18 | editor_node.cpp now takes care of removing plugin after deactivating it | hodes | |
2016-06-18 | Drop fully commented-out files | Rémi Verschelde | |
Part of #5272 | |||
2016-06-18 | Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872 | Juan Linietsky | |
2016-06-18 | Clean up editor theme creation | Geequlim | |
2016-06-17 | -added missing .inc files | Juan Linietsky | |
-Made it possible to change the editor theme -Added two options to theme editor plugin to create empty template themes and editor themes -Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme | |||
2016-06-15 | Added fullscreen and distraction free mode shorcuts | Paulb23 | |
2016-06-13 | -Add visible IO errors when closing a file fails due to it being locked ↵ | Juan Linietsky | |
(most likely on windows), closes #4760 | |||
2016-06-12 | Added shortcuts to convert_to/MeshLibrary and convert_to/TileSet (pretty ↵ | Daniel J. Ramirez | |
handy), dissabled by default. | |||
2016-06-11 | Fix the warning message from not using the editor theme, closes #5002 | Juan Linietsky | |
2016-06-11 | Prevent crash in specific situation of removing a plugin, fixes #5019 | Juan Linietsky | |
2016-06-09 | Better way to disable asset library | Juan Linietsky | |
2016-06-09 | Disable asset library compilation if no openssl exists | Juan Linietsky | |
2016-06-08 | Merge pull request #5007 from bojidar-bg/asset-store | Juan Linietsky | |
Update asset library editor plugin, adding a bit new functionality and fixes | |||
2016-06-08 | Merge pull request #5093 from DimOkGamer/more_translatable_strings | Juan Linietsky | |
Fixed localization in file dialogs | |||
2016-06-07 | -Heavily improved editor startup and exit performance | Juan Linietsky | |
2016-06-07 | Fixed localization in file dialogs | DimOkGamer | |
and two more lines. 2 fixes in ru.po. | |||
2016-06-07 | Update asset library editor plugin - new functionality and fixes | Bojidar Marinov | |
2016-06-06 | Merge pull request #5026 from Geequlim/patch9frame-extension | Juan Linietsky | |
Enhanced Patch9Frame | |||
2016-06-06 | Merge pull request #5056 from SaracenOne/bitmask_import_plugin | Juan Linietsky | |
Bitmask import plugin | |||
2016-06-06 | HiDPI: Use global/hidpi_mode as property | Rémi Verschelde | |
2016-06-05 | make hdpi manually configurable in project settings | Juan Linietsky | |
also added hidpi support to project manager | |||
2016-06-05 | Bitmask import plugin | Saracen | |
2016-06-04 | -customizable shortcuts in editor | Juan Linietsky | |
-editor settings now save to .tres instead of .xml -buttons can now hold a shortcut | |||
2016-06-05 | Add plugin to pick texture region and patch margins for Patch9Frame | Geequlim | |
2016-06-04 | Created a NodeDock with signals and groups | Juan Linietsky | |
2016-06-03 | Signals became a tab | Juan Linietsky | |
added icons to contextual scene tree menu | |||
2016-06-03 | Cleaned up remote menu | Juan Linietsky | |
-Merged fileserver & deploy dumb clients option -Live Script Reloading can now happen automatically on script save -Changed Live to Mirror term to differentiate from Unity and Unreal, as what Godot does is not the same thing. | |||
2016-06-02 | Merge pull request #4926 from Paulb23/fullscreen_and_distraction_free_mode | Rémi Verschelde | |
Added fullscreen and distraction free modes | |||
2016-06-01 | Ability to reload scripts on running game | Juan Linietsky | |