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path: root/tools/editor/editor_node.cpp
AgeCommit message (Collapse)Author
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-31changed shortcuts to be better friends with OSX, closes #2398Juan Linietsky
2015-12-31properly implement save as from script editor, fixes #2415Juan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
2015-12-21-Fix to progress dialog, speding it upJuan Linietsky
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya
2015-12-15Merge pull request #3083 from TheHX/pr-file-dialogRémi Verschelde
Add editor setting for display mode on file dialog and filesystem dock
2015-12-15Add editor setting for display mode on file dialog and filesystem dockFranklin Sobrinho
2015-12-14Added input actions renamingIgnacio Etcheverry
2015-12-14Fix editor layouts broken after 9a7ff65Ignacio Etcheverry
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
(it's clevery done so local changes to scenes are kept even if unsaved)
2015-12-13Merge pull request #3047 from eska014/fix-play-project-buttonRémi Verschelde
Fix "Play Project" button icon
2015-12-09-ability to change scripts in external editor and still have properties ↵Juan Linietsky
reloaded in godot UI, fixes #3003
2015-12-08Merge pull request #2873 from neikeq/editor_layoutsJuan Linietsky
Editor layouts menu
2015-12-08Fix "Play Project" buttoneska
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-12-04Fix 'Save Scene' doing nothing on new scenesneikeq
2015-12-04Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-04-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky
process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-03Fix editor crash after closing scene with certain types of nodesFranklin Sobrinho
2015-11-29-orphan resource explorer dialog + tools menuJuan Linietsky
2015-11-28Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-11-28-Fixed bug with scene inheritance, should work againJuan Linietsky
-Proper .tscn and .tres parsing, should work, please test well!
2015-11-25Editor layouts menuneikeq
2015-11-25Merge pull request #2910 from est31/export_error_on_headlessRémi Verschelde
Print errors to console when exporting
2015-11-25Print errors to console when exportingest31
Now you the errors when exporting via godot server binary. When exporting via non-headless godot, it is useful to have the error on the console as well. Also exit and print a list of valid export platforms when the supplied platform was not found.
2015-11-25Put 2D, 3D and Script editor index in enumneikeq
To avoid invalid index out of bounds mistakes.
2015-11-25Fix switching between 2D/3D/Scriptneikeq
2015-11-21Implement name filter to PropertyEditorFranklin Sobrinho
- Add search bar to Inspector tab and to Project and Editor settings dialog
2015-11-20Merge pull request #2825 from StraToN/fix-tabclose-confirmationJuan Linietsky
Ask confirmation on closing a scene tab
2015-11-19fix with refactoring, refrash re-run iconAlexander Holland
2015-11-19Ask confirmation on closing a scene tabJulian Murgia - StraToN
2015-11-19Merge pull request #2349 from neikeq/dock_patchJuan Linietsky
Hide right UR and BR dock slots by default
2015-11-19Merge pull request #2696 from AlexHolly/restart-feature-on-runningJuan Linietsky
replay on play if already playing for scene and main + switch icon to…
2015-11-18Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilationJuan Linietsky
Visual studio 2015 compilation
2015-11-18Merge pull request #2676 from neikeq/inspector_history_tooltipJuan Linietsky
Tooltip for the Inspector's history button
2015-11-18-fixed tabsJuan Linietsky
2015-11-17-Merged Script and Help tabsJuan Linietsky
-Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
2015-11-13-better integration of ndee's themeJuan Linietsky
2015-11-09-support for stereo ima-adpcm sample compression & playbackJuan Linietsky
-support for converting samples to ima-adpcm upon export
2015-10-29Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)ZuBsPaCe
tools\editor\editor_node.cpp(3037): error C3688: invalid literal suffix 'VERSION_FULL_NAME'; literal operator or literal operator template 'operator ""VERSION_FULL_NAME' not found
2015-10-28replay on play if already playing for scene and main + switch icon to reload ↵Alexander Holland
if running.
2015-10-25Tooltip for the Inspector's history buttonneikeq
2015-10-22Fix #2623Julian Murgia - StraToN
2015-10-17-remove path after inheriting, fixes #2616Juan Linietsky
2015-10-17Merge pull request #2362 from AlexHolly/update-scene-tab-fixJuan Linietsky
[UI-FIX] - Update scene tabs on save
2015-10-17Merge pull request #2380 from StraToN/tabs-buttonsJuan Linietsky
Tab close button + display policies + application on Scenes Tabs
2015-10-16-fixes and more fixes to new scene system, seems stable now..reduz
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!!
2015-10-10Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-10-10Large improvements on scene packing and managementreduz
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes
2015-09-28Merge pull request #2528 from MarianoGnu/sprite-editJuan Linietsky
SpriteRegionEditor