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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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editor
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editor_node.cpp
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Author
2015-05-11
fixed crash on make resources unique menu option, fixes #1874
Juan Linietsky
2015-05-03
Merge pull request #1738 from jackmakesthings/master
Juan Linietsky
2015-04-26
fix quit bug on linux when using alt-f4, fixes #1677
Juan Linietsky
2015-04-25
issue #1715 - menu separator
jack
2015-04-21
-Many fixes and demo for RichTexLabel
Juan Linietsky
2015-04-20
-Changed Godot exit to be clean.
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-04-08
Changed popup_centered by popup_centered_minsize in editor dialogs
Franklin Sobrinho
2015-03-23
crash bug solved, fixes #1560
Juan Linietsky
2015-03-23
android fixes, please test
Juan Linietsky
2015-03-16
New option to send canvas to render buffer
Juan Linietsky
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-14
New Navigation & Pathfinding support for 2D
Juan Linietsky
2015-02-11
Merge pull request #1346 from Nulifier/import-plugin
Juan Linietsky
2015-02-10
Added get_gui_base to the EditorNode class to allow for import plugins to cre...
Jeffrey Steward
2015-02-09
Added the ability to add and remove editor import plugins.
Jeffrey Steward
2015-02-09
Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProject
Juan Linietsky
2015-01-27
Show a confirmation for the revert action.
Felix Laurie von Massenbach
2015-01-26
Move the Revert Scene menu item to be less intrusive.
Felix Laurie von Massenbach
2015-01-25
Add a revert menu item.
Felix Laurie von Massenbach
2015-01-20
Visual Shader Editing for 2D
Juan Linietsky
2015-01-16
Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)."
Nathan Warden
2015-01-15
New iteration of the theme
Ralf Hölzemer
2015-01-15
New neutral default theme
Ralf Hölzemer
2015-01-11
2D shader progress
reduz
2015-01-06
fix little mistake that made the project run each save
Maximillian
2015-01-06
Prompt save dialog if running a unsaved scene. Solution for #966
Maximillian
2015-01-03
-Completely removed EmptyControl (but added fallback), closes #1017
Juan Linietsky
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-07
Batch of Bugfixes
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-12
Little Bits
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-09-17
Merge pull request #317 from sanikoyes/hotfix-Export-translation
Juan Linietsky
2014-09-16
CollisionPolygon (3D)
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-07
Polygon2D
Juan Linietsky
2014-06-30
Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab ch...
marynate
2014-06-30
Fix ERROR: FileAccessWindows::_get_modified_time: Method/Function Failed on ...
marynate
2014-06-27
Misc Fixes
Juan Linietsky
2014-06-19
Import 3D Scene Improvements
Juan Linietsky
2014-06-16
More 3D Work
Juan Linietsky
2014-05-29
More 3D Improvements
Juan Linietsky
2014-05-20
Merge pull request #410 from marynate/PR-hotkey-quit-to-pm
reduz
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-13
Add hotkey Shift+CMD+Q in editor for quit to project manager, resolves
marynate
2014-05-08
Fix crash in editor when open new scene in editing
sanikoyes
2014-05-06
EditorNode consume F1 key only when Shift or Command key not pressed at the s...
marynate
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