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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor_node.cpp
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Author
2016-01-06
You can create an inherited scene based on an already opened scene.
Nounours Heureux
2016-01-06
Merge pull request #3187 from neikeq/fix_3186
Rémi Verschelde
2016-01-06
Merge pull request #3219 from nounoursheureux/change_subscene_string
Rémi Verschelde
2016-01-03
-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...
Juan Linietsky
2016-01-03
Change Import > Sub-Scene to Import > Node from scene
Nounours Heureux
2016-01-01
Fix editor layout saving
Ignacio Etcheverry
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-31
changed shortcuts to be better friends with OSX, closes #2398
Juan Linietsky
2015-12-31
properly implement save as from script editor, fixes #2415
Juan Linietsky
2015-12-31
-Ensure .tscn and .tres always save in a deterministic way, fixes #2495
Juan Linietsky
2015-12-21
-Fix to progress dialog, speding it up
Juan Linietsky
2015-12-15
Merge pull request #3083 from TheHX/pr-file-dialog
Rémi Verschelde
2015-12-15
Add editor setting for display mode on file dialog and filesystem dock
Franklin Sobrinho
2015-12-14
Added input actions renaming
Ignacio Etcheverry
2015-12-14
Fix editor layouts broken after 9a7ff65
Ignacio Etcheverry
2015-12-13
-scenes are properly reloaded when a dependency changes, fixes #2896
Juan Linietsky
2015-12-13
Merge pull request #3047 from eska014/fix-play-project-button
Rémi Verschelde
2015-12-09
-ability to change scripts in external editor and still have properties reloa...
Juan Linietsky
2015-12-08
Merge pull request #2873 from neikeq/editor_layouts
Juan Linietsky
2015-12-08
Fix "Play Project" button
eska
2015-12-06
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
2015-12-04
Fix 'Save Scene' doing nothing on new scenes
neikeq
2015-12-04
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-04
-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the proc...
Juan Linietsky
2015-12-03
Fix editor crash after closing scene with certain types of nodes
Franklin Sobrinho
2015-11-29
-orphan resource explorer dialog + tools menu
Juan Linietsky
2015-11-28
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-27
Moved subscene creation from scene menu to an icon on the scene dock
Rémi Verschelde
2015-11-25
Editor layouts menu
neikeq
2015-11-25
Merge pull request #2910 from est31/export_error_on_headless
Rémi Verschelde
2015-11-25
Print errors to console when exporting
est31
2015-11-25
Put 2D, 3D and Script editor index in enum
neikeq
2015-11-25
Fix switching between 2D/3D/Script
neikeq
2015-11-21
Implement name filter to PropertyEditor
Franklin Sobrinho
2015-11-20
Merge pull request #2825 from StraToN/fix-tabclose-confirmation
Juan Linietsky
2015-11-19
fix with refactoring, refrash re-run icon
Alexander Holland
2015-11-19
Ask confirmation on closing a scene tab
Julian Murgia - StraToN
2015-11-19
Merge pull request #2349 from neikeq/dock_patch
Juan Linietsky
2015-11-19
Merge pull request #2696 from AlexHolly/restart-feature-on-running
Juan Linietsky
2015-11-18
Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation
Juan Linietsky
2015-11-18
Merge pull request #2676 from neikeq/inspector_history_tooltip
Juan Linietsky
2015-11-18
-fixed tabs
Juan Linietsky
2015-11-17
-Merged Script and Help tabs
Juan Linietsky
2015-11-13
-better integration of ndee's theme
Juan Linietsky
2015-11-09
-support for stereo ima-adpcm sample compression & playback
Juan Linietsky
2015-10-29
Fixes Visual Studio 2015 compile error C3688 (invalid literal suffix)
ZuBsPaCe
2015-10-28
replay on play if already playing for scene and main + switch icon to reload ...
Alexander Holland
2015-10-25
Tooltip for the Inspector's history button
neikeq
2015-10-22
Fix #2623
Julian Murgia - StraToN
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