Age | Commit message (Expand) | Author |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky |
2015-09-01 | -removed resources dock, good bye old friend | Juan Linietsky |
2015-08-29 | -Properly keep animation editor and viewport state while switching scene tabs | Juan Linietsky |
2015-08-29 | -display/emulate_touchscreen now really emulates a touchscreen | Juan Linietsky |
2015-08-25 | Show documentation for properties on hover. | Juan Linietsky |
2015-08-25 | Multiple, simultaneous node editing spuport!! | Juan Linietsky |
2015-08-23 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-08-23 | **WARNING BEFORE PULLING** | Juan Linietsky |
2015-08-08 | Merge pull request #2316 from StraToN/clearconsole | Juan Linietsky |
2015-08-06 | -Merged the file server with the live editing and remote debug | Juan Linietsky |
2015-08-02 | Live edit WORK IN PROGRESS | Juan Linietsky |
2015-07-30 | Damnit, forgot one more debug line >< | Julian Murgia - StraToN |
2015-07-30 | Added automatic clear output on Play in Godot Settings | Julian Murgia - StraToN |
2015-07-26 | QOL, script buttons in scene tabs | Juan Linietsky |
2015-07-24 | -added icons for root node types on tabs | Juan Linietsky |
2015-06-26 | improved get_node(), connect(), etc code completion. | Juan Linietsky |
2015-06-24 | added a tiny bit more space to docks and script tab | Juan Linietsky |
2015-06-23 | CollisionShape2D visual editor | Franklin Sobrinho |
2015-06-22 | Merge pull request #2144 from Krzycho666/UndoRedo_fix | Juan Linietsky |
2015-06-22 | Multiple scene editing *POTENTIALLY UNSTABLE* | Juan Linietsky |
2015-06-21 | - added GDscript bidings for UndoRedo class mechanizm | krzycho |
2015-06-14 | fixed small refresh issue when moving docks | Juan Linietsky |
2015-06-14 | fixes for dock motion | Juan Linietsky |
2015-06-13 | some editor window changes | Juan Linietsky |
2015-06-07 | Merge pull request #1973 from Biliogadafr/ColorRamp | Juan Linietsky |
2015-06-01 | -fixes to navigation, so edge-merging is more flexible on conflict | Juan Linietsky |
2015-05-31 | mesh preview | reduz |
2015-05-31 | work in progress, resource previews | Juan Linietsky |
2015-05-25 | improved animation editor | Juan Linietsky |
2015-05-24 | Replace color phases with color ramp for Particles2D. | Biliogadafr |
2015-05-18 | fix a compile error | Juan Linietsky |
2015-05-17 | -changed some copyrights to 2015 | Juan Linietsky |
2015-05-17 | properly save external resources, fixes #1924 | Juan Linietsky |
2015-05-11 | fixed crash on make resources unique menu option, fixes #1874 | Juan Linietsky |
2015-05-03 | Merge pull request #1738 from jackmakesthings/master | Juan Linietsky |
2015-04-26 | fix quit bug on linux when using alt-f4, fixes #1677 | Juan Linietsky |
2015-04-25 | issue #1715 - menu separator | jack |
2015-04-21 | -Many fixes and demo for RichTexLabel | Juan Linietsky |
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-08 | Changed popup_centered by popup_centered_minsize in editor dialogs | Franklin Sobrinho |
2015-03-23 | crash bug solved, fixes #1560 | Juan Linietsky |
2015-03-23 | android fixes, please test | Juan Linietsky |
2015-03-16 | New option to send canvas to render buffer | Juan Linietsky |
2015-03-02 | support for 2D shadow casters | Juan Linietsky |
2015-02-14 | New Navigation & Pathfinding support for 2D | Juan Linietsky |
2015-02-11 | Merge pull request #1346 from Nulifier/import-plugin | Juan Linietsky |
2015-02-10 | Added get_gui_base to the EditorNode class to allow for import plugins to cre... | Jeffrey Steward |
2015-02-09 | Added the ability to add and remove editor import plugins. | Jeffrey Steward |
2015-02-09 | Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProject | Juan Linietsky |