Age | Commit message (Expand) | Author |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | rename String.extension() -> String.get_extension() / String.basename() -> St... | Juan Linietsky |
2017-01-13 | Created new Engine singleton, and moved engine related OS functions to it. | Juan Linietsky |
2017-01-13 | New API for visibility in both CanvasItem and Spatial | Juan Linietsky |
2017-01-12 | some class renames | Juan Linietsky |
2017-01-12 | Renamed most signals so they refer to: | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-10 | Groundbreaking!! Godot resources can now be flagged to be local to the scene ... | Juan Linietsky |
2017-01-08 | -removed stop mouse and ignore mouse from control, which were confusing, repl... | Juan Linietsky |
2017-01-08 | Removed ratio anchoring (will have to fix multiple 3D views later..) | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-08 | renamed _input_event for GUI events to _gui_input, so it's more differentiate... | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-04 | -Conversion of most properties to a simpler syntax, easier to use by script | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-02 | Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_... | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-24 | Add new option to always open output on play | Guilherme Felipe |
2016-12-23 | Merge pull request #7347 from bebae/master | Rémi Verschelde |
2016-12-23 | PopupMenu upgrade: Hide on item selection (#7306) | Ivan P. Skodje |
2016-12-23 | baking now shows a proper button, and bakes can be saved. | Juan Linietsky |
2016-12-21 | Allows to start the scene with custom arguments within the editor | bebae |
2016-10-29 | -Many many fixes | Juan Linietsky |
2016-10-29 | Won't change editor tabs when using External Editor. | Henrique L. Alves |
2016-10-08 | editor_node: add an option to stop the update spinner from spinning, fixes #6653 | J08nY |
2016-10-07 | -the new shader language seems to work | Juan Linietsky |
2016-10-05 | -Added ViewportContainer, this is the only way to make viewports show up in G... | Juan Linietsky |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-10-03 | Merge pull request #6575 from Geequlim/more_themes | Rémi Verschelde |
2016-09-21 | Fix crash when disabling main screen plugin | George Marques |
2016-09-20 | More custom theme support for editor | Geequlim |
2016-09-19 | Merge pull request #6549 from Hinsbart/default_layout | Rémi Verschelde |
2016-09-19 | Make the choosable default editor layout the same as the actual default one. | Andreas Haas |
2016-09-16 | Add a function to plugin get the main screen parent | George Marques |
2016-09-14 | Call run callback | Juan Linietsky |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky |
2016-09-13 | Make Godot detect if the screen is too small (<1200 pixels wide), and use sin... | Juan Linietsky |
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky |
2016-09-13 | -Add a distraction free mode button (so users know it's there) | Juan Linietsky |
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if sele... | Juan Linietsky |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky |
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. Arranged... | Juan Linietsky |
2016-09-10 | -Added way to generate resource previews from script plugin. | Juan Linietsky |
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky |
2016-09-09 | Move hardcoded theme colors from editor_node into editor_themes | Ralf Hölzemer |
2016-09-08 | Merge pull request #6190 from iammangod96/patch-1 | Ignacio Etcheverry |