Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-10 | export from command line | Ariel Manzur | |
2016-02-08 | -Property apply limits to V/H Splits in main editor window. Fixes #3567 | Juan Linietsky | |
2016-01-27 | Fix animation toolbar | Franklin Sobrinho | |
2016-01-27 | defer project export filesystem update if not visible | Juan Linietsky | |
2016-01-25 | Merge pull request #3435 from neikeq/output_focus_steal | Juan Linietsky | |
Fix Output panel annoying focus steal | |||
2016-01-24 | Fix Output panel annoying focus steal | Ignacio Etcheverry | |
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | |
2016-01-23 | -Fixed revert scene, should work proprely now, fixes #2782 | Juan Linietsky | |
2016-01-21 | EditorNode: Ignore unhandled input if there is a dialog visible | Ignacio Etcheverry | |
2016-01-17 | -Massive editor dialog cleanup | Juan Linietsky | |
-Added a bottom menu list | |||
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | |
Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | |||
2016-01-15 | Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock | Rémi Verschelde | |
Moved subscene creation from scene menu to an icon on the scene dock | |||
2016-01-15 | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde | |
Color Ramp Editor Plugin Fix | |||
2016-01-14 | properly export sample compression type option | Juan Linietsky | |
2016-01-14 | -Make sure scenes properly update when switching tabs, even if sub-instances ↵ | Juan Linietsky | |
changed. Fixes #3201 | |||
2016-01-13 | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky | |
2016-01-12 | Fixed color ramp editor plugin to allow editing color ramps while in the ↵ | Saracen | |
spatial editor. | |||
2016-01-11 | Merge pull request #3320 from neikeq/ed_layouts_default | Rémi Verschelde | |
Allow to override the default editor layout | |||
2016-01-11 | Allow to override the default editor layout | Ignacio Etcheverry | |
2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde | |
2016-01-11 | Merge pull request #3276 from TheHX/pr-quick-open | Rémi Verschelde | |
Quick open now can open multiple scenes and scripts | |||
2016-01-10 | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵ | Juan Linietsky | |
texture state. Fixes #3102 | |||
2016-01-10 | restored quit to project list keybinding, but kept change for OSX, closes #3185 | Juan Linietsky | |
2016-01-10 | wrong extensions shown when saving resources fixed | Juan Linietsky | |
2016-01-09 | Fix some error messages | Franklin Sobrinho | |
2016-01-08 | Merge pull request #3280 from neikeq/issue_3227 | Rémi Verschelde | |
Fix TileSet not refreshed after exporting without merge | |||
2016-01-08 | Fix TileSet not refreshed after exporting without merge | Ignacio Etcheverry | |
2016-01-08 | Scene->Close scene: ask confirmation only when unsaved changes | Ignacio Etcheverry | |
2016-01-08 | Quick open now can open multiple scenes and scripts | Franklin Sobrinho | |
2016-01-06 | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde | |
You can now create an inherited scene based on an already opened scene | |||
2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux | |
2016-01-06 | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde | |
Fix editor layout saving | |||
2016-01-06 | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde | |
Change Import > Sub-Scene to Import > Node from scene | |||
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | |
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 | |||
2016-01-03 | Change Import > Sub-Scene to Import > Node from scene | Nounours Heureux | |
2016-01-01 | Fix editor layout saving | Ignacio Etcheverry | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-31 | changed shortcuts to be better friends with OSX, closes #2398 | Juan Linietsky | |
2015-12-31 | properly implement save as from script editor, fixes #2415 | Juan Linietsky | |
2015-12-31 | -Ensure .tscn and .tres always save in a deterministic way, fixes #2495 | Juan Linietsky | |
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed -Created a VariantWriter helper to unify all variant to text writing -Moved SceneFormatText writing to VariantWriter -Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format | |||
2015-12-21 | -Fix to progress dialog, speding it up | Juan Linietsky | |
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya | |||
2015-12-15 | Merge pull request #3083 from TheHX/pr-file-dialog | Rémi Verschelde | |
Add editor setting for display mode on file dialog and filesystem dock | |||
2015-12-15 | Add editor setting for display mode on file dialog and filesystem dock | Franklin Sobrinho | |
2015-12-14 | Added input actions renaming | Ignacio Etcheverry | |
2015-12-14 | Fix editor layouts broken after 9a7ff65 | Ignacio Etcheverry | |
2015-12-13 | -scenes are properly reloaded when a dependency changes, fixes #2896 | Juan Linietsky | |
(it's clevery done so local changes to scenes are kept even if unsaved) | |||
2015-12-13 | Merge pull request #3047 from eska014/fix-play-project-button | Rémi Verschelde | |
Fix "Play Project" button icon | |||
2015-12-09 | -ability to change scripts in external editor and still have properties ↵ | Juan Linietsky | |
reloaded in godot UI, fixes #3003 | |||
2015-12-08 | Merge pull request #2873 from neikeq/editor_layouts | Juan Linietsky | |
Editor layouts menu | |||
2015-12-08 | Fix "Play Project" button | eska | |