Age | Commit message (Expand) | Author |
2016-10-08 | editor_node: add an option to stop the update spinner from spinning, fixes #6653 | J08nY |
2016-09-21 | Fix crash when disabling main screen plugin | George Marques |
2016-09-19 | Merge pull request #6549 from Hinsbart/default_layout | Rémi Verschelde |
2016-09-19 | Make the choosable default editor layout the same as the actual default one. | Andreas Haas |
2016-09-16 | Add a function to plugin get the main screen parent | George Marques |
2016-09-14 | Call run callback | Juan Linietsky |
2016-09-14 | Added API version and hashing to ObjectTypeDB | Juan Linietsky |
2016-09-13 | Make Godot detect if the screen is too small (<1200 pixels wide), and use sin... | Juan Linietsky |
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky |
2016-09-13 | -Add a distraction free mode button (so users know it's there) | Juan Linietsky |
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if sele... | Juan Linietsky |
2016-09-10 | -Added bindings to the resource filesystem for editor | Juan Linietsky |
2016-09-10 | Made it possible to properly draw over the 2D canvas for 2D objects. Arranged... | Juan Linietsky |
2016-09-10 | -Added way to generate resource previews from script plugin. | Juan Linietsky |
2016-09-10 | Merge pull request #5920 from 29jm/fix-warnings | Juan Linietsky |
2016-09-09 | Move hardcoded theme colors from editor_node into editor_themes | Ralf Hölzemer |
2016-09-08 | Merge pull request #6190 from iammangod96/patch-1 | Ignacio Etcheverry |
2016-08-29 | Merge pull request #6185 from TheHX/pr-issue-3496 | Rémi Verschelde |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-18 | Fixed running the game before saving scene | Manish Sharma |
2016-08-16 | Better editor settings for the FileSystem dock | Franklin Sobrinho |
2016-08-13 | Fix various warnings | Johan Manuel |
2016-08-06 | Likely with bugs and with some features are missing, as well as profiler supp... | Juan Linietsky |
2016-08-02 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |
2016-07-27 | AboutDialog: Popup respecting its minimum size | Ignacio Etcheverry |
2016-07-25 | Fix some warnings | Johan Manuel |
2016-07-23 | Merge pull request #5821 from TheHX/issue-5795 | Rémi Verschelde |
2016-07-22 | Removed support for saving paths as relative, closes #5728 | Juan Linietsky |
2016-07-21 | "FileSystem" dock now instance all selected scenes in one action | Franklin Sobrinho |
2016-07-21 | Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a s... | Juan Linietsky |
2016-07-19 | Fix main scene not being saved when set via Play button | Rémi Verschelde |
2016-07-17 | Merge pull request #5758 from TheHX/issue-5756 | Rémi Verschelde |
2016-07-17 | Fix editor states saving, and remove related error messages | Franklin Sobrinho |
2016-07-16 | Merge pull request #5467 from RandomShaper/enhance-tidy-extensions | Juan Linietsky |
2016-07-11 | Fix "Play custom scene" keyboard shortcut | Franklin Sobrinho |
2016-07-10 | As volzhs mentioned in #5385, changes to save to FILE_SAVE_ALL_SCENES | Juan Linietsky |
2016-07-10 | Merge pull request #5385 from volzhs/autosave-android | Juan Linietsky |
2016-07-10 | Merge pull request #5421 from MarianoGnu/issues | Juan Linietsky |
2016-07-10 | Fix custom types showing on wrong dialogs | Franklin Sobrinho |
2016-07-09 | do not show help on multi node selection, array editing, etc, closes #5550 | Juan Linietsky |
2016-07-08 | save the editor state of the right scene instead of current | MarianoGNU |
2016-07-08 | Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410 | MarianoGNU |
2016-07-08 | Cleanup: drop ImportSettingsDialog, replaced by contextual actions | Rémi Verschelde |
2016-07-07 | Removed unused variables (second pass) + dead code | Rémi Verschelde |
2016-07-06 | Only allow built-in scripts to be edited when the scene they belong to is loa... | Juan Linietsky |
2016-07-03 | Added proper resource preview cache invalidation, fixes #5342 | Juan Linietsky |
2016-06-29 | Fix main(2D, 3D, Script) panel not updated when start up and select from tool... | volzhs |
2016-06-28 | Editor properly reloads scenes if they changed on disk or were reimported | Juan Linietsky |
2016-06-28 | Revert "make default extension .tscn" | Pedro J. Estébanez |