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path: root/tools/editor/editor_node.cpp
AgeCommit message (Expand)Author
2016-09-19Merge pull request #6549 from Hinsbart/default_layoutRémi Verschelde
2016-09-19Make the choosable default editor layout the same as the actual default one.Andreas Haas
2016-09-16Add a function to plugin get the main screen parentGeorge Marques
2016-09-14Call run callbackJuan Linietsky
2016-09-14Added API version and hashing to ObjectTypeDBJuan Linietsky
2016-09-13Make Godot detect if the screen is too small (<1200 pixels wide), and use sin...Juan Linietsky
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
2016-09-13-Add a distraction free mode button (so users know it's there)Juan Linietsky
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
2016-09-10Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...Juan Linietsky
2016-09-10-Added way to generate resource previews from script plugin.Juan Linietsky
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-09-09Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer
2016-09-08Merge pull request #6190 from iammangod96/patch-1Ignacio Etcheverry
2016-08-29Merge pull request #6185 from TheHX/pr-issue-3496Rémi Verschelde
2016-08-25More visual script workJuan Linietsky
2016-08-18Fixed running the game before saving sceneManish Sharma
2016-08-16Better editor settings for the FileSystem dockFranklin Sobrinho
2016-08-13Fix various warningsJohan Manuel
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-27AboutDialog: Popup respecting its minimum sizeIgnacio Etcheverry
2016-07-25Fix some warningsJohan Manuel
2016-07-23Merge pull request #5821 from TheHX/issue-5795Rémi Verschelde
2016-07-22Removed support for saving paths as relative, closes #5728Juan Linietsky
2016-07-21"FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho
2016-07-21Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a s...Juan Linietsky
2016-07-19Fix main scene not being saved when set via Play buttonRémi Verschelde
2016-07-17Merge pull request #5758 from TheHX/issue-5756Rémi Verschelde
2016-07-17Fix editor states saving, and remove related error messagesFranklin Sobrinho
2016-07-16Merge pull request #5467 from RandomShaper/enhance-tidy-extensionsJuan Linietsky
2016-07-11Fix "Play custom scene" keyboard shortcutFranklin Sobrinho
2016-07-10As volzhs mentioned in #5385, changes to save to FILE_SAVE_ALL_SCENESJuan Linietsky
2016-07-10Merge pull request #5385 from volzhs/autosave-androidJuan Linietsky
2016-07-10Merge pull request #5421 from MarianoGnu/issuesJuan Linietsky
2016-07-10Fix custom types showing on wrong dialogsFranklin Sobrinho
2016-07-09do not show help on multi node selection, array editing, etc, closes #5550Juan Linietsky
2016-07-08save the editor state of the right scene instead of currentMarianoGNU
2016-07-08Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410MarianoGNU
2016-07-08Cleanup: drop ImportSettingsDialog, replaced by contextual actionsRémi Verschelde
2016-07-07Removed unused variables (second pass) + dead codeRémi Verschelde
2016-07-06Only allow built-in scripts to be edited when the scene they belong to is loa...Juan Linietsky
2016-07-03Added proper resource preview cache invalidation, fixes #5342Juan Linietsky
2016-06-29Fix main(2D, 3D, Script) panel not updated when start up and select from tool...volzhs
2016-06-28Editor properly reloads scenes if they changed on disk or were reimportedJuan Linietsky
2016-06-28Revert "make default extension .tscn"Pedro J. Estébanez
2016-06-28i18n: Corrected a typo (#5460)Bonfi96
2016-06-28i18n: Fix malformed TTR callRémi Verschelde