Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-03-12 | -Made editor support SSL certs by default (embedded them) | Juan Linietsky | |
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now. | |||
2016-03-11 | Merge pull request #4011 from neikeq/fix_regr_3280 | Rémi Verschelde | |
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist | |||
2016-03-11 | TileSet Export: Avoid invalid error when merge is enabled but file does not ↵ | Ignacio Etcheverry | |
exist | |||
2016-03-09 | remove trailing whitespace | Hubert Jarosz | |
2016-03-05 | Removed "__editor_plugin_screen__" metadata creation | Franklin Sobrinho | |
2016-02-29 | -wip on addon editor | Juan Linietsky | |
-fixes instantiable subclasses not working, as reported in #3871 | |||
2016-02-28 | Adds EditorPlugin::remove_control_from_bottom_panel() | Zher Huei Lee | |
Also renames `add_control_to_bottom_dock` to `add_control_to_bottom_panel` so that it would be clear that the removal functions are different too. | |||
2016-02-27 | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | |
Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun! | |||
2016-02-27 | First attempt at making a more useful EditorPlugin API. Still undocumented, ↵ | Juan Linietsky | |
but feedback welcome! | |||
2016-02-25 | adds -pm and -project_manager command line options to start project manager | Ariel Manzur | |
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager | |||
2016-02-24 | Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 | Julian Murgia - StraToN | |
2016-02-20 | Added a setting in editor defining scene tabs close button policy. Fixes #3777 | Julian Murgia - StraToN | |
global/always_show_close_button_in_scene_tabs Default = OFF --> Close button only on active tab ON --> Close button on all tabs | |||
2016-02-18 | Keep 'Play custom scene' button unpressed when not running | Ignacio Etcheverry | |
2016-02-17 | Remove unimplemented SceneAnimationImport plugin from menu | Rémi Verschelde | |
The code structure is still available if someone wanted to implement it. Issue #3667 will be kept as a reminder for the added todo. | |||
2016-02-17 | Added option to restart custom scene | Ignacio Etcheverry | |
2016-02-17 | Fix _quick_run method (Play custom scene) | Ignacio Etcheverry | |
2016-02-10 | export from command line | Ariel Manzur | |
2016-02-08 | -Property apply limits to V/H Splits in main editor window. Fixes #3567 | Juan Linietsky | |
2016-01-27 | Fix animation toolbar | Franklin Sobrinho | |
2016-01-27 | defer project export filesystem update if not visible | Juan Linietsky | |
2016-01-25 | Merge pull request #3435 from neikeq/output_focus_steal | Juan Linietsky | |
Fix Output panel annoying focus steal | |||
2016-01-24 | Fix Output panel annoying focus steal | Ignacio Etcheverry | |
2016-01-23 | -Fixes a bunch of stdout errors, closes #2763 closes #2731 | Juan Linietsky | |
2016-01-23 | -Fixed revert scene, should work proprely now, fixes #2782 | Juan Linietsky | |
2016-01-21 | EditorNode: Ignore unhandled input if there is a dialog visible | Ignacio Etcheverry | |
2016-01-17 | -Massive editor dialog cleanup | Juan Linietsky | |
-Added a bottom menu list | |||
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | |
Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | |||
2016-01-15 | Merge pull request #2928 from akien-mga/pr-subscene-icon-in-dock | Rémi Verschelde | |
Moved subscene creation from scene menu to an icon on the scene dock | |||
2016-01-15 | Merge pull request #3329 from SaracenOne/color_ramp_fix | Rémi Verschelde | |
Color Ramp Editor Plugin Fix | |||
2016-01-14 | properly export sample compression type option | Juan Linietsky | |
2016-01-14 | -Make sure scenes properly update when switching tabs, even if sub-instances ↵ | Juan Linietsky | |
changed. Fixes #3201 | |||
2016-01-13 | Properly fix tab scrolling, fixes #3128, fixes #3314 | Juan Linietsky | |
2016-01-12 | Fixed color ramp editor plugin to allow editing color ramps while in the ↵ | Saracen | |
spatial editor. | |||
2016-01-11 | Merge pull request #3320 from neikeq/ed_layouts_default | Rémi Verschelde | |
Allow to override the default editor layout | |||
2016-01-11 | Allow to override the default editor layout | Ignacio Etcheverry | |
2016-01-11 | Update copyright in remaining files + prints in the UI | Rémi Verschelde | |
2016-01-11 | Merge pull request #3276 from TheHX/pr-quick-open | Rémi Verschelde | |
Quick open now can open multiple scenes and scripts | |||
2016-01-10 | -Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵ | Juan Linietsky | |
texture state. Fixes #3102 | |||
2016-01-10 | restored quit to project list keybinding, but kept change for OSX, closes #3185 | Juan Linietsky | |
2016-01-10 | wrong extensions shown when saving resources fixed | Juan Linietsky | |
2016-01-09 | Fix some error messages | Franklin Sobrinho | |
2016-01-08 | Merge pull request #3280 from neikeq/issue_3227 | Rémi Verschelde | |
Fix TileSet not refreshed after exporting without merge | |||
2016-01-08 | Fix TileSet not refreshed after exporting without merge | Ignacio Etcheverry | |
2016-01-08 | Scene->Close scene: ask confirmation only when unsaved changes | Ignacio Etcheverry | |
2016-01-08 | Quick open now can open multiple scenes and scripts | Franklin Sobrinho | |
2016-01-06 | Merge pull request #3208 from nounoursheureux/master | Rémi Verschelde | |
You can now create an inherited scene based on an already opened scene | |||
2016-01-06 | You can create an inherited scene based on an already opened scene. | Nounours Heureux | |
2016-01-06 | Merge pull request #3187 from neikeq/fix_3186 | Rémi Verschelde | |
Fix editor layout saving | |||
2016-01-06 | Merge pull request #3219 from nounoursheureux/change_subscene_string | Rémi Verschelde | |
Change Import > Sub-Scene to Import > Node from scene | |||
2016-01-03 | -Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵ | Juan Linietsky | |
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040 |