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path: root/tools/editor/editor_node.cpp
AgeCommit message (Expand)Author
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-02Merge pull request #7364 from guilhermefelipecgs/fix_bottom_panel_visibility_...Rémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-24Add new option to always open output on playGuilherme Felipe
2016-12-23Merge pull request #7347 from bebae/masterRémi Verschelde
2016-12-23PopupMenu upgrade: Hide on item selection (#7306)Ivan P. Skodje
2016-12-23baking now shows a proper button, and bakes can be saved.Juan Linietsky
2016-12-21Allows to start the scene with custom arguments within the editorbebae
2016-10-29-Many many fixesJuan Linietsky
2016-10-29Won't change editor tabs when using External Editor.Henrique L. Alves
2016-10-08editor_node: add an option to stop the update spinner from spinning, fixes #6653J08nY
2016-10-07-the new shader language seems to workJuan Linietsky
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in G...Juan Linietsky
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-10-03Merge pull request #6575 from Geequlim/more_themesRémi Verschelde
2016-09-21Fix crash when disabling main screen pluginGeorge Marques
2016-09-20More custom theme support for editorGeequlim
2016-09-19Merge pull request #6549 from Hinsbart/default_layoutRémi Verschelde
2016-09-19Make the choosable default editor layout the same as the actual default one.Andreas Haas
2016-09-16Add a function to plugin get the main screen parentGeorge Marques
2016-09-14Call run callbackJuan Linietsky
2016-09-14Added API version and hashing to ObjectTypeDBJuan Linietsky
2016-09-13Make Godot detect if the screen is too small (<1200 pixels wide), and use sin...Juan Linietsky
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
2016-09-13-Add a distraction free mode button (so users know it's there)Juan Linietsky
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
2016-09-10Made it possible to properly draw over the 2D canvas for 2D objects. Arranged...Juan Linietsky
2016-09-10-Added way to generate resource previews from script plugin.Juan Linietsky
2016-09-10Merge pull request #5920 from 29jm/fix-warningsJuan Linietsky
2016-09-09Move hardcoded theme colors from editor_node into editor_themesRalf Hölzemer
2016-09-08Merge pull request #6190 from iammangod96/patch-1Ignacio Etcheverry
2016-08-29Merge pull request #6185 from TheHX/pr-issue-3496Rémi Verschelde
2016-08-25More visual script workJuan Linietsky
2016-08-18Fixed running the game before saving sceneManish Sharma
2016-08-16Better editor settings for the FileSystem dockFranklin Sobrinho
2016-08-13Fix various warningsJohan Manuel
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-08-02Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-02WIP visual scripting, not working yet but you can check out stuffJuan Linietsky
2016-07-27AboutDialog: Popup respecting its minimum sizeIgnacio Etcheverry
2016-07-25Fix some warningsJohan Manuel
2016-07-23Merge pull request #5821 from TheHX/issue-5795Rémi Verschelde
2016-07-22Removed support for saving paths as relative, closes #5728Juan Linietsky
2016-07-21"FileSystem" dock now instance all selected scenes in one actionFranklin Sobrinho
2016-07-21Renamed scenes_dock to filesystem_dock (makes more sense, it has not been a s...Juan Linietsky
2016-07-19Fix main scene not being saved when set via Play buttonRémi Verschelde
2016-07-17Merge pull request #5758 from TheHX/issue-5756Rémi Verschelde
2016-07-17Fix editor states saving, and remove related error messagesFranklin Sobrinho