summaryrefslogtreecommitdiff
path: root/tools/editor/editor_help.h
AgeCommit message (Collapse)Author
2016-08-23Making bits of docs appear in different dialogues is made easier with ↵Juan Linietsky
EditorHelpBit
2016-06-04deselect in help when click somewherevolzhs
2016-03-05Added search box in Class List dialog (Script Editor)Franklin Sobrinho
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-24Remember last help searchneikeq
2015-11-17-Merged Script and Help tabsJuan Linietsky
-Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-06-29Bug FixesJuan Linietsky
-=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons.
2014-05-06Update EditorHelp to response help request other than class; Make sure ↵marynate
EditorHelpSearch dialog popup with search results
2014-02-20-run script in editorJuan Linietsky
-add search docs dialog that returns places string was found -added flash
2014-02-15-project settings are saved when changedJuan Linietsky
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky