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path: root/tools/editor/editor_data.h
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2017-01-25Removed import/export system, will start new one from scratch.Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-09-10fix get_selected_nodes()Juan Linietsky
2016-07-08save the editor state of the right scene instead of currentMarianoGNU
2016-07-08Save all edited scenes when Runing (and auto-save is enabled). Fixes #4410MarianoGNU
2016-06-18Drop empty files that are not used anywhereRémi Verschelde
2016-04-02Enables the possibility of editing on multiple plugins at same time on same o...hodes
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
2016-02-27First attempt at making a more useful EditorPlugin API. Still undocumented, b...Juan Linietsky
2016-01-23-Fixed revert scene, should work proprely now, fixes #2782Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
2015-12-09-ability to change scripts in external editor and still have properties reloa...Juan Linietsky
2015-09-01-removed resources dock, good bye old friendJuan Linietsky
2015-08-25Multiple, simultaneous node editing spuport!!Juan Linietsky
2015-08-02Live edit WORK IN PROGRESSJuan Linietsky
2015-07-26QOL, script buttons in scene tabsJuan Linietsky
2015-07-24-added icons for root node types on tabsJuan Linietsky
2015-06-22Multiple scene editing *POTENTIALLY UNSTABLE*Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky