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path: root/tools/editor/connections_dialog.cpp
AgeCommit message (Expand)Author
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-10-04ConnectionDialog: Don't allow connecting to a Node without a script if target...Andreas Haas
2016-08-06Likely with bugs and with some features are missing, as well as profiler supp...Juan Linietsky
2016-07-15Perform connect when double click a node on connecting signal windowvolzhs
2016-06-20i18n: Improve a couple English stringsRémi Verschelde
2016-06-13Merge pull request #5165 from neikeq/pr-issue-5116Juan Linietsky
2016-06-11Rewrote ConnectionsDialog to use containers, should work fine on HiDPI, close...Juan Linietsky
2016-06-12ConnectionsDock: Double click to create and go to signal connectionIgnacio Etcheverry
2016-06-04Created a NodeDock with signals and groupsJuan Linietsky
2016-06-03Signals became a tabJuan Linietsky
2016-05-21i18n: Second pass at proofreadingRémi Verschelde
2016-05-21i18n: Proofreading of all stringsRémi Verschelde
2016-05-03Modified editor strings to be translatable in the futureJuan Linietsky
2016-03-09remove trailing whitespaceHubert Jarosz
2016-01-23-Fixes a bunch of stdout errors, closes #2763 closes #2731Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-11-23Add ability to set oneshot connection from EditorFranklin Sobrinho
2015-06-24fix connection dialog bugJuan Linietsky
2015-06-24added ability to define signals in scriptJuan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-08Changed popup_centered by popup_centered_minsize in editor dialogsFranklin Sobrinho
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky