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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tools
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code_editor.h
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Author
2017-01-08
renamed _input_event for GUI events to _gui_input, so it's more differentiate...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-10
Refactor duplicated code
Pedro J. Estébanez
2016-09-11
-Cleaned up find/replace bar for replace (made selection only default if sele...
Juan Linietsky
2016-08-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2016-08-02
WIP visual scripting, not working yet but you can check out stuff
Juan Linietsky
2016-07-24
Fix non-visible col number in text editor
Rémi Verschelde
2016-07-14
Added code editor zoom shortcuts
Paulb23
2016-06-18
TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down
Ignacio Etcheverry
2016-05-30
Fixed and improved search bar
Ignacio Etcheverry
2016-05-29
Merge pull request #4812 from neikeq/pr-search-bar
Rémi Verschelde
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-05-22
Added a setting to disable autocomplete popup and fixed the autocomplete time...
Jonas Rudlang
2014-05-06
Add auto code completion (without press Ctrl+Space manually)
marynate
2014-04-30
EDITOR_DEF in the right place
jonyrock
2014-04-05
-Support for changing fonts
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky