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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2016-05-05
Merge pull request #4548 from vnen/pr-fix-win64-build
Rémi Verschelde
2016-05-05
Merge pull request #4547 from neikeq/pr-wrong-debug-methods
Rémi Verschelde
2016-05-04
Fix memory leak
George Marques
2016-05-04
Add missing Vector2Array case to Variant::operator String()
Ignacio Etcheverry
2016-05-03
Fix windows 64-bits build.
George Marques
2016-05-03
Fixed documentation generator for polymorphic functions
Daniel J. Ramirez
2016-02-27
Completed the support for plugins! It is not possible to add plugins.
Juan Linietsky
2016-02-10
doc: use correct identifier for InputEventJoystick{Motion, Button}
hondres
2016-01-08
fixes debug_release build
Ariel Manzur
2016-01-02
Added var2bytes and bytes2var to convet any variable to bytes and back. Close...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-12-13
added binary API to StreamPeer, fixes #2863
Juan Linietsky
2015-11-19
Fixes the make_doc.sh, <, > and & signs in descriptions that cause the parser...
Aren Villanueva
2015-11-01
Cosmetic fixes to SCons buildsystem
Rémi Verschelde
2015-09-23
Fix a bug with doctool (" >")
Bojidar Marinov
2015-06-29
Several performance improvements, mainly in loading and instancing scenes and...
Juan Linietsky
2015-04-22
resolved some cases wehre built-in doc is not properlt generated, fixes #1719
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-03
-Work in progress visual shader editor *DOES NOT WORK YET*
Juan Linietsky
2014-11-05
SceneMainLoop -> SceneTree
Juan Linietsky
2014-10-14
Fixes
Juan Linietsky
2014-06-29
Bug Fixes
Juan Linietsky
2014-02-22
-added kinematic body
Juan Linietsky
2014-02-15
-project settings are saved when changed
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky