Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-06-29 | Bug Fixes | Juan Linietsky | |
-=-=-=-=- -Documentation now shows overridable theme values (though this needs to be documented). -Detect when object transform is flipped and flip normals too. -TileMap can specify bounce and friction for collision. -Removed limit of 4 lights per object -Added is_hovered() to buttons. | |||
2014-02-15 | -project settings are saved when changed | Juan Linietsky | |
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D -fix how documentation is generated, built in doc browser should be always up to date -copypaste, scrolling, etc in builtin doc -built-in scripts get saved now (though debugger may not always work on them) -Theme can be set to controls as a property | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |