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2017-05-28opus: Update to upstream version 1.1.5Rémi Verschelde
2017-05-27openssl: Sync with upstream 1.0.2lRémi Verschelde
2017-05-27openssl: Reapply necessary UWP changes from patchRémi Verschelde
2017-05-27openssl: Define WIN32_LEAN_AND_MEAN on WindowsRémi Verschelde
This avoids namespace collisions with things such as X509_NAME. Also force include of necessary definitions in `crypto/o_str.c` which seem missing on MSVC (but work on MinGW).
2017-05-27openssl: Sync with pristine upstream 1.0.2hRémi Verschelde
Our necessary custom changes will be reapplied in later commits for clarity, and saved as patches for future updates.
2017-05-27openssl: Document update process and delete unused filesRémi Verschelde
2017-05-27TinyEXR: Document licensing and copyrightRémi Verschelde
2017-05-27Fix MinGW-w64 build of TinyEXR for old toolchainsRémi Verschelde
MinGW-w64 is at version 2.0.1 on our current Travis CI toolchain, and seems not to like fopen_s.
2017-05-26-Added EXR supprot for HDR (no BC6 compression yet though)Juan Linietsky
-Improvements to texture importer -Proper detection of S3TC compression modes, and added all modes to Image -Fixes to non-power of 2 compressed textures, which should all be supported by GLES3
2017-05-07Improve documentation of thirdparty code snippetsRémi Verschelde
2017-04-28Move other lone thirdparty files to thirdparty/miscRémi Verschelde
Also move Box2D ConvexDecomposition contrib code to thirdparty/b2d_convexdecomp.
2017-04-28Split thirdparty smaz.c out of compressed_translation.cppRémi Verschelde
Code comes from https://github.com/antirez/smaz/blob/150e125cbae2e8fd20dd332432776ce13395d4d4/smaz.c With a small modification to match Godot expectations: ``` diff --git a/thirdparty/core/smaz.c b/thirdparty/core/smaz.c index 9b1ebc2..555dfea 100644 --- a/thirdparty/core/smaz.c +++ b/thirdparty/core/smaz.c @@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND #include <string.h> /* Our compression codebook, used for compression */ -static char *Smaz_cb[241] = { +static const char *Smaz_cb[241] = { "\002s,\266", "\003had\232\002leW", "\003on \216", "", "\001yS", "\002ma\255\002li\227", "\003or \260", "", "\002ll\230\003s t\277", "\004fromg\002mel", "", "\003its\332", "\001z\333", "\003ingF", "\001>\336", @@ -89,7 +89,7 @@ static char *Smaz_rcb[254] = { "e, ", " it", "whi", " ma", "ge", "x", "e c", "men", ".com" }; -int smaz_compress(char *in, int inlen, char *out, int outlen) { +int smaz_compress(const char *in, int inlen, char *out, int outlen) { unsigned int h1,h2,h3=0; int verblen = 0, _outlen = outlen; char verb[256], *_out = out; @@ -167,7 +167,7 @@ out: return out-_out; } -int smaz_decompress(char *in, int inlen, char *out, int outlen) { +int smaz_decompress(const char *in, int inlen, char *out, int outlen) { unsigned char *c = (unsigned char*) in; char *_out = out; int _outlen = outlen; @@ -192,7 +192,7 @@ int smaz_decompress(char *in, int inlen, char *out, int outlen) { inlen -= 2+len; } else { /* Codebook entry */ - char *s = Smaz_rcb[*c]; + const char *s = Smaz_rcb[*c]; int len = strlen(s); if (outlen < len) return _outlen+1; diff --git a/thirdparty/core/smaz.h b/thirdparty/core/smaz.h index a547d89..a9d8a33 100644 --- a/thirdparty/core/smaz.h +++ b/thirdparty/core/smaz.h @@ -14,7 +14,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND #ifndef _SMAZ_H #define _SMAZ_H -int smaz_compress(char *in, int inlen, char *out, int outlen); -int smaz_decompress(char *in, int inlen, char *out, int outlen); +int smaz_compress(const char *in, int inlen, char *out, int outlen); +int smaz_decompress(const char *in, int inlen, char *out, int outlen); #endif ```
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-09libpng: Update to upstream version 1.6.29Rémi Verschelde
2017-04-09opus: Update to upstream version 1.1.4Rémi Verschelde
2017-04-09squish: Update to upstream version 1.15Rémi Verschelde
Also fix clang-format pre-commit hook to ignore thirdparty files.
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24ENet code cleanup and changes from review.Fabio Alessandrelli
2017-03-24Cleanup unused ENet files and updated thirdparty READMEFabio Alessandrelli
2017-03-24Allow non blocking UDP put_packet in C++.Fabio Alessandrelli
- Add blocking mode option to PacketPeerUDP. - put_packet returns ERR_UNAVAILABLE when operation would block. - ENet module uses non-blocking UDP.
2017-03-08Convert ENetAddress host to 16 bytes to accomote IPv6Fabio Alessandrelli
2017-03-08Add godot socket implementationFabio Alessandrelli
2017-02-17Update libwebp to 0.6.0volzhs
2017-02-09Reorder the folders in tools to prepare moving tools/editorRémi Verschelde
- `certs` and `editor_fonts` go to `thirdparty` - `dist` and `scripts` go to a new `misc` folder - `collada` and `doc` go to `tools/editor` The next step will be to rename `tools/editor` to `editor` directly, but this will be done at the right time to avoid breaking too many PRs.
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-16zlib: Update to upstream version 1.2.11Rémi Verschelde
2017-01-11Remove libmpcdec bundled lib, no longer usedRémi Verschelde
Musepack support was removed in 857c50db70ba52723214eca4639fe230fd827864.
2017-01-08opus: Update to upstream opusfile 0.8Rémi Verschelde
Had missed it in the previous commit as the upstream website is outdated.
2017-01-06Remove bundled glew, obsoleted by gladRémi Verschelde
Also make Haiku load the glad header for GLES3 too, though I haven't test it.
2017-01-06glad: Update to upstream 0.1.13a0Rémi Verschelde
Upstreams the workaround we had to use for OSX.
2017-01-06Move glad files to thirdparty dirRémi Verschelde
2017-01-05opus: Update to upstream libopus 1.1.3Rémi Verschelde
2017-01-05zlib: Update to upstream 1.2.10Rémi Verschelde
2017-01-05libpng: Update to upstream 1.6.28Rémi Verschelde
Fixes a NULL pointer dereference bug (CVE-2016-10087).
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
Various merge conflicts have been fixed manually and some mistakes might have been made - time will tell :)
2016-12-24Update libwebp to 0.5.2volzhs
2016-12-01WebM: Fix crash when there is no audio streamBłażej Szczygieł
Sync with libsimplewebm-git: 05cfdc2
2016-11-15Fix compilation with MSVC 2013Błażej Szczygieł
2016-11-06Merge pull request #7019 from vnen/rename-winrt-uwpRémi Verschelde
Rename WinRT platform to UWP
2016-11-03opus: Move public headers to match system installRémi Verschelde
2016-11-03Rename remaining WinRT references to UWPGeorge Marques
2016-11-03Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques
2016-11-03Rename WinRT files to UWPGeorge Marques
2016-11-02libpng: Update to upstream 1.6.26Rémi Verschelde
2016-10-19libvpx: Necessary modificationsBłażej Szczygieł
- convert ARM assembly (NEON) files, - add rtcd for run-time CPU features detection, - modify "system_state.h", - "arm_cpudetect.c" fixes.
2016-10-19Add libvpx thirdparty libraryBłażej Szczygieł
Only necessary files
2016-10-17Add libsimplewebm and libwebm thirdparty librariesBłażej Szczygieł
2016-10-15freetype: Make it a module and split thirdparty libraryRémi Verschelde
Comment out the weird workaround for building on Windows at it might not be needed anymore. Testing needed to confirm.
2016-10-15zlib: Split thirdparty files, simplify scons optionRémi Verschelde
2016-10-15glew: Split thirdparty files and isolate envRémi Verschelde
Not fully happy about the way this one interacts with the various platforms. Maybe the platform_config.h should be generated by the SCsub instead of passing a define just to know where is the header.