Age | Commit message (Collapse) | Author |
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xatlas is now multicore.
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[WIP] Update xatlas to latest upstream commit (1efe581).
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tinyexr: Sync with upstream a685e33
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pcre2: Update to upstream version 10.33
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stb_vorbis: Update to upstream version 1.16
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glad: Sync with upstream 0.1.31
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freetype: Update to upstream version 2.10.1
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Both client and server are supported on native builds (as usual).
SSL server is still not supported, but will soon be possible with this
new library.
The API stays the same, we just need to work out potential issues due to
this big library switch.
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CryptoCore class to access to base crypto utils.
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thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 | pOut = aiColor3D(c.r,c.g,c.b);
modules/dds/texture_loader_dds.cpp:167:50: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
167 | if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT1")) {
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[ 28%] modules/dds/texture_loader_dds.cpp:170:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
170 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT3")) {
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modules/dds/texture_loader_dds.cpp:174:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
174 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("DXT5")) {
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modules/dds/texture_loader_dds.cpp:177:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
177 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI1")) {
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modules/dds/texture_loader_dds.cpp:180:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
180 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("ATI2")) {
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modules/dds/texture_loader_dds.cpp:183:57: error: comparison of integer expressions of different signedness: 'uint32_t' {aka 'unsigned int'} and 'int' [-Werror=sign-compare]
183 | } else if (format_flags & DDPF_FOURCC && format_fourcc == PF_FOURCC("A2XY")) {
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thirdparty/assimp/include/assimp/material.inl: In member function 'aiReturn aiMaterial::Get(const char*, unsigned int, unsigned int, aiColor3D&) const':
thirdparty/assimp/include/assimp/material.inl:176:33: error: implicitly-declared 'aiColor3D& aiColor3D::operator=(const aiColor3D&)' is deprecated [-Werror=deprecated-copy]
176 | pOut = aiColor3D(c.r,c.g,c.b);
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Godot core needs MD5/SHA256/AES/Base64 which used to be provided by
separate libraries.
Since we bundle mbedtls in most cases, and we can easily only include
the needed sources if we so desire, let's use it.
To simplify library changes in the future, and better isolate header
dependencies all functions have been wrapped around inside a class in
`core/math/crypto_base.h`.
If the mbedtls module is disabled, we only bundle the needed source
files independently of the `builtin_mbedtls` option.
If the module is enabled, the `builtin_mbedtls` option works as usual.
Also remove some unused headers from StreamPeerMbedTLS which were
causing build issues.
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This updates our local copy to commit 5ec8339b6fc491e3f09a34a4516e82787f053fcc.
We need a recent master commit for some new features that we use in Godot
(see #25543 and #28909).
To avoid warnings generated by Bullet headers included in our own module,
we include those headers with -isystem on GCC and Clang.
Fixes #29503.
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text=auto works well in Git 2.10+ but it's broken in previous versions,
which are still used in production on e.g. Ubuntu 16.04 LTS.
Also fix a couple missed text files with CRLF terminators.
.bat files likely require it to be processed properly on Windows,
but core.autocrlf should take care of converting them on the fly
when checking out on Windows.
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Reverts "Build polygon clipper only in tools builds" (see #17319)
which allows to build Clipper with tools disabled (release) and because
of that, Clipper has to be patched to optionally disable exceptions in
order to be built on some platforms.
Patched Clipper 6.4.2 to be compiled with exceptions enabled/disabled.
and ensure that Clipper-specific exception macros are defined: don't use
exceptions by default unless exception handling is detected.
Compilation with exceptions will be determined by various
C++ exceptions defines:
* ` __cpp_exceptions` is part of C++ feature testing macros (since C++98);
* `__EXCEPTIONS` is used by some GNU compilers;
* `_CPPUNWIND` is used by MSVC.
The user can override specific exceptions behavior via corresponding
`*_USER` macros (i.e. compiling for embedded systems).
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Added MSAA to GLES2 backend
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Partially implement enet_socket_set_option
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This reverts commit 90210c48627692d281554d6185b5db17a86c852a.
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webm/theora/yuv2rgb/libsimplewebm: Fix colour issues I could find.
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since it is already called from https://github.com/godotengine/godot/blob/master/thirdparty/enet/host.c#L63
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Implemented options:
- ENET_SOCKOPT_NONBLOCK
- ENET_SOCKOPT_BROADCAST
- ENET_SOCKOPT_REUSEADDR
- ENET_SOCKOPT_NODELAY
Not implemented options:
- ENET_SOCKOPT_RCVBUF
- ENET_SOCKOPT_SNDBUF
- ENET_SOCKOPT_RCVTIMEO
- ENET_SOCKOPT_SNDTIMEO
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Fixes CVE-2019-7317.
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Implemented terrain raycast acceleration
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Update Assimp to master at d3d98a7ec0c8d38e1952b46dfe53f7e9233dc92d
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Update freetype to 2.10.0
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xatlas: Document provenance, copyright and custom changes
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Imported by @reduz from https://github.com/jpcy/xatlas/commit/b8ec29b6b62fb808823e042df5f0f800c07f2e8b
Custom changes will be remade properly in the next commit.
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Since f12cb82 @reduz dropped the use of the thirdparty thekla_atlas
library, which is replaced by xatlas.
Fixes #28180.
Fixes #28182.
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One step towards fixing #17374 as most experimental APIs we use are now
part of the stable 1.4.0.
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Fixes #27926.
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Also adding a patch to easily identify and reapply them.
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Godot-specific changes will then be redone without touching upstream formatting.
Also documented current state in thirdparty/README.md and added LICENSE.
Add vhacd to COPYRIGHT.txt.
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Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
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* ASCII FBX embedded content
* Improved uv scaling metadata
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From https://github.com/assimp/assimp repo at d2b45377e4b09a1f43be95e45553afcc06b03f4b
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