Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-11 | Implement Specialization Constants | reduz | |
* Added support to our local copy of SpirV Reflect (which does not support it). * Pass them on render or compute pipeline creation. * Not implemented in our shaders yet. | |||
2021-01-08 | spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021) | Rémi Verschelde | |
2020-02-11 | Replaced GLSLang reflection by SPIRV-Reflect, eventually allowing to move ↵ | Juan Linietsky | |
GLSLang out. |