index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
thirdparty
/
misc
Age
Commit message (
Expand
)
Author
2019-04-30
Merge pull request #26051 from 20kdc/videofix
Rémi Verschelde
2019-03-27
Properly setup seed in RNG
Chaosus
2019-03-04
stb: Update to upstream stb_truetype 1.21 and stb_vorbis 1.15
Rémi Verschelde
2019-02-21
webm/theora/yuv2rgb: Fix YUV conversion issues and add BGRP WEBM handling. (N...
20kdc
2019-01-22
base64.h: Fix return type mismatch
Rémi Verschelde
2018-12-20
Android: Better identify thirdparty C/C++ code
Rémi Verschelde
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-28
Move Penner easing equations to thirdparty/misc
Rémi Verschelde
2018-09-14
Add SimplexNoise and NoiseTexture as new resources
JFonS
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-10
[Core] Change math_2d includes to vector2 includes where relevant
Aaron Franke
2018-05-24
Update stb_truetype to 1.19 and stb_vorbis to 1.14
Guilherme Felipe
2018-02-21
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
Juan Linietsky
2017-08-27
stb: Update to upstream stb_truetype 1.17 and stb_vorbis 1.11
Rémi Verschelde
2017-08-02
-Added GLTF scene support (still missing animations and .glb extension)
Juan Linietsky
2017-05-07
Improve documentation of thirdparty code snippets
Rémi Verschelde
2017-04-28
Move other lone thirdparty files to thirdparty/misc
Rémi Verschelde
2017-04-28
Split thirdparty smaz.c out of compressed_translation.cpp
Rémi Verschelde
2017-04-28
Move core thirdparty files to thirdparty/{minizip,misc}
Rémi Verschelde