Age | Commit message (Expand) | Author |
---|---|---|
2020-12-18 | Improved shadow rendering efficiency | reduz |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz |
2020-12-13 | Rework Mesh handling on scene importing. | reduz |
index : godot-fmod | ||
Godot with FMOD integration | RayHammer |
summaryrefslogtreecommitdiff |
Age | Commit message (Expand) | Author |
---|---|---|
2020-12-18 | Improved shadow rendering efficiency | reduz |
2020-12-18 | Implement automatic LOD (Level of Detail) | reduz |
2020-12-13 | Rework Mesh handling on scene importing. | reduz |