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path: root/thirdparty/meshoptimizer/vertexcodec.cpp
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2023-01-31meshoptimizer: Sync with upstream commit 4a287848fRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526
2021-11-19meshoptimizer: Sync with upstream commit f4c356d79Rémi Verschelde
https://github.com/zeux/meshoptimizer/commit/f4c356d79fadb99cbf432f7e199d823581b0e19e
2021-04-18update meshoptimizer to 0.16Hendrik Brucker
2020-12-30Meshoptimizer update libraryK. S. Ernest (iFire) Lee
2020-12-13Rework Mesh handling on scene importing.reduz
-Reworked how meshes are treated by importer by using EditorSceneImporterMesh and EditorSceneImporterMeshNode. Instead of Mesh and MeshInstance, this allows more efficient processing of meshes before they are actually registered in the RenderingServer. -Integrated MeshOptimizer -Reworked internals of SurfaceTool to use arrays, making it more performant and easy to run optimizatons on.