Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-14 | libpng: Update to upstream version 1.6.30 | Rémi Verschelde | |
2017-04-09 | libpng: Update to upstream version 1.6.29 | Rémi Verschelde | |
2017-01-05 | libpng: Update to upstream 1.6.28 | Rémi Verschelde | |
Fixes a NULL pointer dereference bug (CVE-2016-10087). | |||
2016-11-02 | libpng: Update to upstream 1.6.26 | Rémi Verschelde | |
2016-10-15 | png: Split library to thirdparty dir and allow unbundling | Rémi Verschelde | |
Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. |