Age | Commit message (Collapse) | Author | |
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2017-07-22 | libpng: Update to upstream version 1.6.31rc01 | Rémi Verschelde | |
Fixes various issues with 1.6.30, especially ARM build. Supersedes change in #9722. | |||
2016-10-15 | png: Split library to thirdparty dir and allow unbundling | Rémi Verschelde | |
Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. |