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This make sure that (1x1) , (1 x X) and (X , 1) pixel images using sub-sampling will get correct half_image_size i.e NON-NEGATIVE.
fix : https://github.com/godotengine/godot/issues/42363
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The previous code would always use SSE2 intrinsics, which is not valid
on UWP ARM platforms (and likely not on some x86 platforms either).
The patch has been submitted upstream too:
https://github.com/richgel999/jpeg-compressor/pull/13
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Squashed version of https://github.com/richgel999/jpeg-compressor/pull/10
with the line endings fixed (DOS to Unix).
See https://github.com/richgel999/jpeg-compressor/pull/10 and #30952
for details. Relates to CVE-2017-0700.
Fixes #30952.
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Similar rationale as in previous commit.
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